OverTake: When did you join KW and what do you do there?
Thomas Jansen: I’ve been a Physics Developer at KW Studios since 2019. I have a University Bachelor degree in Electrical Engineering. I also followed many courses on Mechanical Engineering, including some on Vehicle Dynamics and Vehicle Control Systems …
OverTake: … and as a die-hard sim racer that directly led you into game development?
OverTake: How do you and Alex divide up the work exactly?
Thomas Jansen: Alex and me have made a good team over the years, as Alex is mostly responsible for the bigger picture, making sure the cars work as a whole. Which allows me to take the time to dive deeper into specific parts of a car or our physics engine to see what’s missing or can be improved. The big FFB rework in 2021 was a perfect example of this, and now the incoming tire update has been another one of the big projects coming out of this collaboration.
OverTake: How would you summarize RaceRoom’s new tire model in one sentence?
Thomas Jansen: RaceRoom’s new tires are much more detailed, while also feeling more progressive and nuanced.