Alterations to the balance of performance between certain cars, as well as to iRacing‘s damage model, have been shipped as part of the third patch of 2023.
Image credit: iRacing
iRacing has pushed out a new update which aims to further balance the new damage model in the game. Patch 3 for 2023 Season 1 arrived on Thursday, January 26. The patch looks to weaken many cars that have been too robust at the start of the season. Lots of smaller changes have also been made to the game.
Damage Model Balanced, Multiple Cars Nerfed
When 2023 Season 1 released, iRacing introduced another update to the game’s damage model. However, this update made cars which had been using the new damage model before 2023 Season 1 unrealistically strong and durable.
The latest patch targets this issue across all kinds of car classes. According to the patch notes, all cars should now be back to realistic car damage, making them weaker than before.
Lots of Visual Updates and Minor Track Changes
Besides changes to the damage model, a few cars have been updated in this patch as well. NASCAR Cup Series Next Gen Car models and textures have been updated for the 2023 season. NASCAR Xfinity Class cars and NASCAR Trucks Class Trucks have also been visually updated for the 2023 season.
There have been only very small changes to the tracks. The starting grid at Suzuka and Kansas Speedway have been extended to 60 cars. The patch also fixes an issue at Daytona International Speedway where Terrain could be peaking through SAFER barriers.
Several minor changes have been made to the UI. The full patch notes can be found on the official iRacing website.
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