Eiger Nordwand Returning In Gran Turismo 7

Eigier Gran Turismo.jpg
Image: Polyphony Digital
During the broadcast for the Gran Turismo World Series season opener in Montreal, details have been revealed for the next update, including a return of a track that first appeared in Gran Turismo 5 Prologue.

The Gran Turismo World Series returned with a bang on 6 July, with the Manufacturers Cup and Nations Cup competitions being held onsite in Montreal, Canada. But of course, what most people would be tuning for was information on the next update to Gran Turismo 7, which has been confirmed for July 25.

Here are the headlines: six new cars, new tyres, new wheels, new physics, additional tracks compatible with the advanced GT Sophy AI, and the return of the Eiger Nordwand track introduced in GT5 Prologue.


New Cars In GT7 Update 1.49​

Running through the cars, they are as follows:
  • Ferrari 430 Scuderia '07
  • Lamborghini Gallardo LP560-4 '08
  • RUF R-GT 4.2 '16
  • Subaru Impreza Rally car '98
  • BMW M3 (E46) '97
  • Genesis X Gran Racer Vision Gran Turismo Concept '24
Concerning how much these cars will cost, many of them have appeared in previous iterations of the Gran Turismo series. The 430 Scuderia and Gallardo LP560-4 both appeared in GT5 and GT6, costing 302,500 and 253,300 credits respectively.

The 1998 Subaru Impreza Rally car cost 300,000 credits when it last appeared in GT6, so perhaps these all provide an indication as to how much they will cost when they arrive in GT7. The RUF R-GT and BMW M3 (E46) have never appeared in a Gran Turismo title before.

Genesis X Gran Racer.jpg

After the reveal at the Busan International Motor Show, the X Gran Racer will be available from the next GT7 update. Image: Genesis

In our previous article, we touched upon the possibility of the newly-unveiled Genesis X Gran Racer being added to the game. Considering it is an evolution of the X Gran Berlinetta Concept which was derived from the Vision Gran Turismo program, it only made sense.

The X Gran Racer is considered a racing version of the X Gran Berlinetta, so it may very well be a Gr.1 car that can be raced alongside LMP1 cars and a bunch of other Vision Gran Turismo cars. The X Gran Berlinetta costs 1,000,000 credits so expect the X Gran Racer to cost roughly around that range.

New Physics & Tyre Model​

At the GTWS event, drastic changes have been made to the handling physics and the tyre model which will be available in the update on July 25. The first change is to the suspension which makes cars more lively in corners, this will be more noticeable with production cars.

As for the tyre model, they have worked with Michelin to bring it even closer to the way they behave in the real world. Driving more aggressively will increase tyre temperature and thus increase wear, and inversely driving more carefully will result in the tyres lasting longer.


Our man on the ground in Montreal @Michel Wolk - who provides commentary for the German broadcast - reported that in his time testing, aggressive driving is punished more. The GTWS drivers typically rely very heavily on the softer compound tyres, leaning on them in corners and they have had to adapt quite dramatically to the new tyres.

Speaking of the tyres, Polyphony have been integrating the tread patterns of Michelin tyres into the 3D models of tyre which will be available in the Tuning Shop. There will be new Michelin versions of the pre-existing tyres that will provide a huge jump in performance points to the cars, albeit at quite the cost: A Michelin Racing Medium compound, it appears, will cost nearly 3,000,000 credits!

Return of Eiger & GT Sophy Expansion​

It may not have been the Pikes Peak International Hill Climb or the Circuit Gilles Villeneuve like we guessed, but avid players of the Gran Turismo games will know the name Eiger Nordwand. The GT Original circuit is set in the Swiss Alps, and featured four layouts. The Short Track configuration was a 1.51-mile all-tarmac track, whilst the other layouts were mostly dirt.

Judging by the shots in the trailer, we cannot say for sure whether the track is completely the same as the previous games. Other favourites from past Gran Turismo titles had dramatic changes to their layouts for GT7, such as Deep Forest and Trial Mountain.


Finally, good news for those eager to race the ultra quick Sophy AI. You will now be able to race them on the Nürburgring 24h and Autodromo Lago Maggiore - Full Course tracks.

What do you make of the Gran Turismo 7 Update 1.49 content releasing July 25? Let us know on Twitter @OverTake_gg or in the comments below!
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Luca [OT]
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Comments

I've only got a ps4 pro but haven't played gt7 for a fair while now. Need to update it this update looks the best of any recently
 
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I've only got a ps4 pro but haven't played gt7 for a fair while now. Need to update it this update looks the best of any recently
The last time I updated it took an Hour... that's an hour I'll not get back, I have the PS4 as well, so I doubt we'll see Sophy doing her thing there.

As for the Eiger... not really a fun track for me, too much time spent airborne, the one I liked best was the mountain track in GT2, Grindelwald, it was very narrow and if you entered the pits too fast (XJ220 and Speed 12) you just didn't stop, you just carried on straight through, though mostly me and a mate used to (pen and paper the results) just use the first sector as a single sector hill climb event it was great!
 
Curious about the physics update, one of my biggest complaints with GT7 is how insanely on-rails the cars are to a point it feels like you're driving trains. Even doing the usual setup tweaks to loosen up the car will just have it snap oversteer, contrast to previous GT games, and GT7 itself when it first launched, where you could get the rear to rotate a fair bit for better cornering.

Those are some pricey tyres though... You can buy many cars for that money.
 
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Curious about the physics update, one of my biggest complaints with GT7 is how insanely on-rails the cars are to a point it feels like you're driving trains. Even doing the usual setup tweaks to loosen up the car will just have it snap oversteer, contrast to previous GT games, and GT7 itself when it first launched, where you could get the rear to rotate a fair bit for better cornering.

Those are some pricey tyres though... You can buy many cars for that money.
I'm with you 100%. The tyres are completely overpriced and it's completely ridiculous
 
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I think it's the JPN version of the game, that's why. Depending on the region, the value of credits in the game changes to match the currency of that region. In this case, it's japan which uses Yen. 1 USD is equal to ~160 Yen. This detail was present with the first Gran Turismo!
I never thought about that. I recall the prices in the Japanese versions of the game were 100x more. The Ferrari F2007 in GT5 Prologue was 2,000,000 but in the Japanese version of the game it was 200,000,000 credits.

I pray you're correct. It would mean those Michelin Racing Mediums would be closer to 30,000 credits not 3,000,000. Much more reasonable
 
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