GT7 | December Teaser with New Cars

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Kazunori Yamauchi is a bit ahead of schedule this month: Gran Turismo series' producer already tweeted his usual car silhouette teaser picture for the next update, which seems to be set to release on december 15th - the day when the new Ferrari VGT is supposed to become available to players who correctly answered a question about the Gran Turismo World Finals.

The VGT obviously sits in the middle of the picture (for more info about it, check our previous article about it here). 4 other cars will accompany it, making it the biggest update for GT7 in terms of cars yet - especially when you consider the kind of cars theyr are. Let's cover them in order from left to right and top to bottom.

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First of all, the latest generation of an american flagship sportscar, the Chevrolet Corvette Stingray C8. With a new rear mid engine layout, it is a big departure from the american tradition of a long bonnet pointing far towards the horizon in front of the driver. But the engine is still a big V8, delivering more than 480hp and laods of torque even in this naturally aspirated version. With a 1730 kg curb weight however, it is quite heavier than the previous generations.

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Picture by Mytho88

Second on the list is the Toyota Celica GT-Four ST205 in it's WRC configuration. The car is particularly famous for a big controversy: Toyota cheated during the 1995 season with an illegal turbo restrictor that was, according to the regulators themselves, a marvel of engineering. This gained Toyota a ban from rally for the whole 1996 season.

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First on the bottom row is the special edition of the Alfa Romeo Giulia Quadrifoglio, the GTAm. Limited to 500 cars, it stands as the most exclusive modern car from the manufacturer. Compared to the "regular" (if you can qualify it like that) Quadrifoglio, the GTAm adds a whole aero package and a lot of weight reduction elements - including the removal of the rear seats to make room for a roll cage. With 540hp and 1580kg, the Alfa is an absolute machine, as proven by its 7:18 lap time on the Nordschleife.

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Last but not least, the Bugatti Chiron makes its entry in the Gran Turismo series. It is obviously known for its absolutely massive 8.0 quad-turbo W16 with a 1500hp output, and probably enough torque to actually tow your house. It shows a weight of 2 tons on the scales, but when you put it in perspective, that's still lighter than a modern Dodge Challenger... and probably light enough to get the quarter mile and 1000m acceleration records in GT7 for road cars.

We don't know yet if anything else will be included in this Christmas update, but the community, more than content, is craving for online stability improvements more than anything after the last update broke that again, with PS4 users also experiencing framerate issues and freezes. We will report on that when the update comes out.
About author
GT-Alex
Global motorsports enjoyer, long time simracer, Gran Turismo veteran, I've been driving alongside top drivers since the dawn of online pro leagues on Gran Turismo, and qualified for the only cancelled FIA GTC World Tour. I've left aside competitive driving in 2020 to dedicate myself to IGTL, a simracing organisation hosting high quality events for pro racers and customers, to create with friends the kind of events we wished we could have had. We strive to provide the best events for drivers and the best content for viewers, and want to help the simracing scene grow and shine further in the global esports scene.

Comments

Wow, such a blasphemy! You dare to post an article about Gran Turismo what I consider 100000% arcade because it's not my favorite simulator! How dare you :mad::mad::mad: You must post 100 articles of my favorite simulator right now (but only that game because I can't take any other games seriously that doesn't simulate how a cobble 10km away from the track affects my car's performance)!!
 
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Simcade news yet again on this website.

Edit: I want both Gran Turismo & Forza Motorsport series to be proper hardcore Sim Racing games for PC.
GT7 for the PC is more likely than ever... but don't expect hardcore... ever!
The GT series was pretty good in it's early days but the target audience got younger and as such, many features went out of the window, and those that might have been were simply written off before we saw what might have been.
Look at the Tuning (pretty generic FITSALL), and Car Class situation, look at the Rolling Race Starts (30 seconds down to pass 19 cars in 5 laps)
There seems to be no way to adjust your in car driving position and your Mirrors are barely visible.
Unless PD release some code none of those things can change by modding and Modding is the only way I see to bring GT7 to the Hardcore race sim fans.
But, lets not forget that Gran Turismo has been a good thing for the market, but, alas, it seems to be more market driven now than GT4 and earlier games in the series, another case of the "Public wants what the Public gets"
 
Is it a sim or is it a game?

Are you paid to input predefined data and monitor the output - It's a simulation.

Do I do it for fun where the reward is almost entirely imaginary - It's a game.

Is it a serious training too for professional positions - It's a simulation.

Do you do it to wind down after your actual job - It's a game.

Is the data collected analysed for scientific, engineering or any other real life endeavour - it's a simulation.

Have you ever used the word 'Immersion' while moaning on the internet - It's a game.

etc, etc, etc ........

99.99999% of everything on RD is about games . Own it , enjoy it and stop thinking you're doing anything special.
 
OverTake
Premium
GT Department. They still prefer to report GT7 and esports news over other games.
Oh that's the first time I am hearing that in 17 years. We have been accused of only reporting on RACE 07 / GTR news, then only posted about Assetto Corsa, then we sold out to respectively Reiza, rFactor 2, Raceroom and Codemasters. Lol, and now we are GT Department? :roflmao:

But if you are feeling that something is missing, please write an awesome first contribution in the forums, message me in private the URL of this beautiful post and I'll promote it to the frontpage as a news article to be seen by thousands.

Or even better: apply as a writer and join our tiny team and fill up the frontpage daily with all the stuff that we haven't written about.

Looking forward seeing your contribution(s). :thumbsup:
 
But if you are feeling that something is missing, please write an awesome first contribution in the forums, message me in private the URL of this beautiful post and I'll promote it to the frontpage as a news article to be seen by thousands.

Or even better: apply as a writer and join our tiny team and fill up the frontpage daily with all the stuff that we haven't written about.

Looking forward seeing your contribution(s). :thumbsup:

Sorry to say, it is not up to me to PM you on game news. The clear bias on this site has been obvious since the beginning where RD has always favoured some games heavily while openly disliking other games, namely pcars for the last decade. Neutrality in journalism is rare these days.

As a writer, I think I will contribute horrible articles to this site. :O_o:
 
Gee, its almost as if the site is called RACE Department, not "That one PC sim game I like" Department. GT is a racing game, and arguably the best out there in terms of approaching realism without making it inaccessible to the average gamer. So naturally, this site covers GT.

It's hardly the only game Race Department covers, and in fact this was the first GT article written in almost two weeks. The previous article was about the GT World Final, which trails only the F1 Pro Championship in regards to esports significance. Other games that have been covered between then and now in game specific articles are iRacing, RaceRoom, F1 Manager, and Codemasters F1.
 
Sorry to say, it is not up to me to PM you on game news. The clear bias on this site has been obvious since the beginning where RD has always favoured some games heavily while openly disliking other games, namely pcars for the last decade. Neutrality in journalism is rare these days.

As a writer, I think I will contribute horrible articles to this site. :O_o:
Plot twist: hot topics come and go out in waves. Different titles don't have bursts of activity all at the same time. And you can't really invent news that don't exist, I bet you wouldn't like it if we just published a wall of random babbling that doesn't really say anything about your favored games. Nothing is being cut out from publishing to allow GT news to be written, those articles existing have no influence on other publications. You're not gonna get Project Cars news all of a sudden because someone stops covering GT.

Besides, you know you can just ignore content you're not interested in, right ?
 
Seems like worthy News.
As for the meat and potato's I was hoping PD were going to drop Road America as a chrimbo present, especially since they released Watkins Glen and Road America in their recent updates.
 
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Seems like worthy News.
As for the meat and potato's I was hoping PD were going to drop Road America as a chrimbo present, especially since they released Watkins Glen and Road America in their recent updates.

I'm guessing that you mean "we have Road Atlanta..."
Well , I 'd be happy to fire a few laps into Grand Valley Speedway, but it's my guess that they'd b-stardise* it to benefit on-line racing as they have with the other greats Trial Mountain and Deep forest, however, I don't play that much (cos there's nowt to do**) and as they've already had my wedge my opinion means nothing.

*Dear Moderator, am I allowed to say Bastardise?
** a sad reality of 'Achievement Get' games
 
I'm guessing that you mean "we have Road Atlanta..."
Well , I 'd be happy to fire a few laps into Grand Valley Speedway, but it's my guess that they'd b-stardise* it to benefit on-line racing as they have with the other greats Trial Mountain and Deep forest, however, I don't play that much (cos there's nowt to do**) and as they've already had my wedge my opinion means nothing.

*Dear Moderator, am I allowed to say Bastardise?
** a sad reality of 'Achievement Get' games
Yeah - indeed Road Atlanta is what I meant.

Grand Valley Speedway would be appreciated as well as Sebring. :)
In GT7's defence, they have a very active ranked multiplayer system that is mostly populated and with splits.
Add to that a certain amount of Race strategy with tyre changes, imo there's enough fun to be had.
Of course ymmv.
 
Yeah - indeed Road Atlanta is what I meant.

Grand Valley Speedway would be appreciated as well as Sebring. :)
In GT7's defence, they have a very active ranked multiplayer system that is mostly populated and with splits.
Add to that a certain amount of Race strategy with tyre changes, imo there's enough fun to be had.
Of course ymmv.

Without wanting to dig into the on-line GT7 fans, I wonder why more seems to be done for the on-line racers in the game when less than 20% of GT7 owners have completed even a single on-line race and only 3.5% have completed 50 on-line races*. (there is no offence intended there at all)
Simply put, over 80% of the GT7 buyers do not play on-line, yet very little is done to expand off-line play once the game is completed, were there to be a randomisation of AI/Cars/positions in events, championships and endurance races the game wouldn't feel 'over and done with' save for the addition of 20 minutes new (and mostly unrepeatable) content, graciously offered once a month to keep things going.

Personally I feel that PD should have dropped the game as an off line one and used additional content to boost 'sport' sales and subscriptions, thereby having GT7 as a complete game in the same mould as earlier (GT4 as an example) games, and Sport updated to draw what it should in that corner... (almost) everyone's happy then

*these stats are available on the 'Achievements' screen
 
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I like the GT games in general, for some quick laps with friends or family.
But it's too annoying having to grind your way over and over again at some stages.
As you start last and only got so much time to get to the podium.
While most AI cars on the track are too sluggish and stay on their driving line.
Those 2 at the front are really fast.
By the time you get close to them your time is up.
They should not even be called AI, digital slotcars would be a better name for it.
Except for the graphics, it's more of the same over and over again.
It looks nice, plays great with a gamepad.
But after some days I find my self quite frustrated with the general gameplay, like all the GT titles before them (except the 1st).

In the end it's a driving sim-game, that ticks all the boxes to earn it's place here in the news section..
 
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