VR, Nordschleife, GT4: The Rennsport Open Beta Update Is Here


Since its announcement in August of 2022, Rennsport had only been accessible with a beta key. Now, the sim shifts to an open beta - here's what is coming in update 1.9.0.

Closed beta keys for Rennsport had become a bit of a meme ever since the sim was revealed in August of 2022. Now, there is no need for them anymore, as the open beta has arrived - and with it, update 1.9.0 is deployed. This time around, it does feel like a proper step forward in our opinion - check out our impressions in the video above!

The latest version adds new content, some of which is part of the three-tiered Founder's Pack - which, it has to be said, is quite steeply priced.

The good thing is that the Founder's Pack is completely optional - if you can do without the Nürburgring-Nordschleife, that is. Essentially, two of the three pack tiers give players access to the the Porsche 911 GT3 R Rennsport (a modified version of the usual GT3 car) and the Green Hell.

Rennsport Founder's Pack Contents​

Gold​

  • Early access to the Nürburgring-Nordschleife
  • Car Purchase Token
  • Gold Founder's Pack Badge
Price: €19.99

Platinum​

  • Porsche GT3 R Rennsport with exclusive eVIN
  • Nürburgring-Nordschleife
  • Platinum Livery
  • Two Car Purchase Tokens
  • Gold and Platinum Founder's Pack Badges
  • Your Name on a Race Track - Billboard
Price: €39.99

Diamond​

  • Porsche GT3 R Rennsport with exclusive eVIN
  • Nürburgring-Nordschleife
  • Diamond Dynamic Livery
  • Platinum Livery
  • Two Car Purchase Tokens
  • Gold, Platinum, and Diamond Founder's Pack Badges
  • Your Name on a Race Track - On Track
Price: €69.99

Besides the Nordschleife and Porsche GT3 R Rennsport (named after the Rennsport Reunion event, not the sim, by the way), the Audi R8 LMS GT4 and BMW M4 GT4 make their debuts as new content pieces. This means it also introduces a new class to Rennsport.

OverTake_RENNSPORT.jpg

The Porsche 911 GT3 R Rennsport sporting the Dynamic Diamond livery, which actually changes very slightly over time.

Furthermore, the addition of VR could be considered the second centerpiece of the update. We have not had the chance to give the mode a closer look yet, but will do so as soon as possible to find out how Rennsport performs in VR. With Assetto Corsa Competizione being notorious for its less-than-optimal VR performance and Rennsport also using the Unreal family of engines (version 5 vs. 4 in ACC's case), we would hope for siginificant improvements in this regard.

Find out everything that is new in Rennsport v1.9.0 to launch the open beta in the release notes below.

Rennsport v1.9.0 Changelog​

UI​

  • Upgraded Main menu’s “My Rennsport” tab visuals
  • Improved in-game tire status widget readability
  • In car menu automatic disable logic is no longer active while player is in pit lane
  • Updated in-game controller icons
  • Improved overall visuals for main menu screens
  • Updated loading screens
  • Simplified in-game car dashboard is now enabled by default

Spectator​

  • Implemented helicopter camera for spectators
  • Improved overall spectator system logic for smoother experience

Bugfixes​

  • Fixed issue with lap times sometimes being inconsistent across the whole race
  • Some lap times being different than race time
  • Fixed issue with scoring being messed up when players cross the finish line
  • Fixed issue with player delta being out of sync for a few seconds after player crosses S/F line
  • Fixed some cases where player progress (distance and percentage) on a lap was not updated correctly
  • Fixed problem with players disappearing from leaderboards table when they quit the game
  • Fixed issue with players receiving error message upon being disconnected from game servers which were closed gracefully
  • Fixed problem with checkpoints being triggered a little bit to early by cars
  • Fixed issue with the day-night system sometimes being out of sync for some players
  • Fixed some edge case issues occurring in pit stops system
  • Fixed some issues with dynamic in-game minimap sometimes not rotating correctly
  • Improved overall game stability

Known Issues​

  • VR:
    • No default settings
    • Flickering when loading into level
    • Some menus don’t work in VR
    • No mouse support
    • UI colour is offset in-game
    • Camera position slightly offset
  • Spectator engine audio can be missing
  • Rank can still be affected if the server/client crashes
  • Automtic Headlight assist doesn’t always trigger after stage transition
  • Going back to pits on Orchard Road can trigger a pit stop
  • Using Vulkan can cause the game to crash
  • Nvidia Reflex can cause stuttering. Recommendation is to disable it for now
  • Replays can crash when scrolling through longer replays
  • Time Trial delta is only shown when personal best time is set
  • Ghost car does not move in Time Trial Replays
  • In online races, if a car crashes at very high speeds into a wall, it can cause a mini-freeze for all connected clients and possibly crash the physics engine. Restart your client if this happens.
  • Getting a black flag in Time Trial will soft lock the player. You have to leave the Time Trial and go back to the Main Menu
  • Porsche Mission R has the wrong TC sound, fix in future patch
  • Porsche Mission R has a refuel section during the pit stop even though the battery charge doesn't increase

Will you give the Rennsport open beta a try? Let us know on Twitter @OverTake_gg or in the comments below!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

still not for me, dont like the ffb/physics it´s the worst of all sims, tested with SC2 pro. Graphic performance is bad 80-90hz on a 4k single screen looking not as good as ACC that is running on triples with the same framerate. ACC isn´t famous for its good performance optimisations and 5 years old.
Still the same issues as in closed beta nothing changed really. Just adding some tracks and cars and start to charge the testers.
 
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“Furthermore, the addition of VR could be considered the second centerpiece of the update”
Can anyone explain how to play in VR, I opened the game saw some VR settings in the menu but could not find any way to play it in VR.
 
Last edited:
OverTake
Premium
“Furthermore, the addition of VR could be considered the second centerpiece of the update”
Can anyone explain how to play in VR, I opened the game saw some VR settings in the menu but could not find any way to play it in VR.
I'll look into the VR portion of the update very soon. Haven't had the opportunity yet, so I'm not sure if that's a quirk of the Epic Launcher or something else - expect an article on the matter within the next few days :)
 
Premium
I skipped through the vid looking for VR info and couldn't see any? Anyway, I tried launching the game using Steam Link to view my desktop, and then Oculus Air Link with no luck. Google just told me that UEVR from Praydog can get it working, but it's supposed to be built-in, so I tried adding "-vr" without quotes in the Epic Games launch options and lo, it launched in VR!

Unfortunately the graphics in my Meta Quest Pro were basically unusable, with purply-green aberrations dancing all over my view. Also my mouse wouldn't work and the interface kept switching between game controller and keyboard controls, despite my Xbox controller not being connected.

I couldn't use my wheel to navigate the menus so I had to use my keyboard - which is hard when you're in VR and can't actually see it.

I did finally get out on track (the LMP Porsche around Spa) and could not get the FFB feeling at all realistic, despite ten minutes fiddling. The initial default settings felt like I was driving a hovercraft, turning the FFB to 100% and changing it to a non-DD base setting helped (I have a CSW 2.5), but still worse than any other sim I've got.

There may be an official way to launch the game in VR that gets rid of the visual artifacts and makes it playable - or it might just be the beta status, but until the menus work with a mouse in VR and the FFB feels a lot better I won't be investing in the Founder's Packs, even if the UK prices are a little cheaper than in Euros:

Screenshot (60).png

The idea of having my name on a track is interesting - but maybe I could get a German to graffiti the actual Nords with my username for £50?

DM me :)
 
Premium
I have tested the game, and i think it is not bad at all and interesting in some aspects, but i will probably not go further.
I am simple not ready to invest such amount of money in this sim.
Just not enough differences or something very new in comparison with the major titles i already own
 
I skipped through the vid looking for VR info and couldn't see any? Anyway, I tried launching the game using Steam Link to view my desktop, and then Oculus Air Link with no luck. Google just told me that UEVR from Praydog can get it working, but it's supposed to be built-in, so I tried adding "-vr" without quotes in the Epic Games launch options and lo, it launched in VR!

Unfortunately the graphics in my Meta Quest Pro were basically unusable, with purply-green aberrations dancing all over my view. Also my mouse wouldn't work and the interface kept switching between game controller and keyboard controls, despite my Xbox controller not being connected.

I couldn't use my wheel to navigate the menus so I had to use my keyboard - which is hard when you're in VR and can't actually see it.

I did finally get out on track (the LMP Porsche around Spa) and could not get the FFB feeling at all realistic, despite ten minutes fiddling. The initial default settings felt like I was driving a hovercraft, turning the FFB to 100% and changing it to a non-DD base setting helped (I have a CSW 2.5), but still worse than any other sim I've got.

There may be an official way to launch the game in VR that gets rid of the visual artifacts and makes it playable - or it might just be the beta status, but until the menus work with a mouse in VR and the FFB feels a lot better I won't be investing in the Founder's Packs, even if the UK prices are a little cheaper than in Euros:

View attachment 768149
The idea of having my name on a track is interesting - but maybe I could get a German to graffiti the actual Nords with my username for £50?

DM me :)
You had purple? Lucky, I had a green light in my right eye.
 

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