No, they are actually quite good. One of the very few problems left with them is the problem shown in the video above, which also affects the bumping into your rear. The AI cannot properly "see" other cars (including other AI) as they approach a corner and set-up for the turn. They will suddenly try to occupy the racing line regardless if another car is there. This includes failing to brake early if you/we are already on the racing line and fail to brake late like Daniel RicciardoAI in this game simply sucks. Even in practice or qualifying they sometimes race you as if it was their last shot at winning a championship, divebombing before a chicane or just crashing into your rear.
In the majority of races I've run against the AI it's little more than a procession. The only one genuinely attacking, defending, or regularly running off-line is me. The AI are good at getting a car around a track quickly, but they are useless at racing. That's a pretty big flaw for a racing sim.Go ahead--I challenge you to describe any other significant AI flaw in the current build.
This is not my experience at all. At 80% aggression, I have seen many AI packs jostling for position, side by side racing, for the entirety of the race.In the majority of races I've run against the AI it's little more than a procession. The only one genuinely attacking, defending, or regularly running off-line is me. The AI are good at getting a car around a track quickly, but they are useless at racing. That's a pretty big flaw for a racing sim.
This is not my experience at all. At 80% aggression, I have seen many AI packs jostling for position, side by side racing, for the entirety of the race.
I'm ramming into them as they are painfully slow.
AI can't race.
Kind of missing the point if you are ramming the AI
Would be better if you stated track/ corner, Car issues like the OP did.
Another point is I can't catcht them on straights but the curves are the places where they get too slow. As they are slow on corners, their acceleration should be slower than mine and I should be able to catch them on straights as well because of this slow turning issue. But they got fast really quick
In my opinion, from now on, there won't be much change to the game issues as future updates. Maybe minor problems such as bugs etc. can be solved.
They are using a game engine and adapting their content on it like mods. They are making localised version of the game by adding their content.
They did this on Rfactor before. As the base game was physics based, the result was realistic. Now the game is graphics based and the result is mainly on cosmetic side.
This theory supported by why they are making DLC packs instead of game updates as priority. Because they have nothing much to do with the game engine except trying parameters.