Any apps that enable rolling starts or cautions?

I dont know where it is located and what the name of the app is but there is something I saw on a facebook page that is used for online racing leagues with AC to do rolling starts and control cautions, etc. You may have to do an online search for maybe Online Rolling start app for Aassetto Corsa. I think it is just a light controller app for green Caution yellows, etc.

I have never seen it or tried to use the app.

But there is nothing currently for offline single player mode like RFactor 2 or AMS2.
AC was basically designed for International standing starts for F1 racing, etc.
 
I dont know where it is located and what the name of the app is but there is something I saw on a facebook page that is used for online racing leagues with AC to do rolling starts and control cautions, etc. You may have to do an online search for maybe Online Rolling start app for Aassetto Corsa. I think it is just a light controller app for green Caution yellows, etc.

I have never seen it or tried to use the app.

But there is nothing currently for offline single player mode like RFactor 2 or AMS2.
AC was basically designed for International standing starts for F1 racing, etc.
Ah that makes sense then it's essentially designed to be the ultimate F1/touring car game whilst GTR 2 and ACC/rfactor2 is the game for endurance racing thank you for the explanation Dave this really confused me so many different versions of the FIA ruleset lol.


So then why does GTr 2 etc have rolling stats and AC does not? Now i am even more confused
 
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In fact, Assetto Corsa seems at the start to have been meant more Hotlap than really pure racing.

At the base and even after different years with regular updates, AC always missed pure racing features:
- rolling starts
- manual pitlimiter
- a real penalty system ( else than keep under 50 km/h on track !? and finally jump start penalty )
- except GT3 cars ... rather difficult to find original KS cars perfectly matching each other
- no night - no rain
etc .... etc....

( ACC on the contrary has them all )

This more "hotlap" meaning seemed rather clear to me since AC beginnings.

NB: many features were created by modders afterwards ... but some cannot be created perfectly as pure rolling starts or safety car for example.

But let's be happy with it as it might be the last game with modding support !!!!
Modders made of AC what it really is nowadays ... but even without all those features, original AC was perfectly made at the start and with its updates to allow all those mods. ;)
 
In fact, Assetto Corsa seems at the start to have been meant more Hotlap than really pure racing.

At the base and even after different years with regular updates, AC always missed pure racing features:
- rolling starts
- manual pitlimiter
- a real penalty system ( else than keep under 50 km/h on track !? and finally jump start penalty )
- except GT3 cars ... rather difficult to find original KS cars perfectly matching each other
- no night - no rain
etc .... etc....

( ACC on the contrary has them all )

This more "hotlap" meaning seemed rather clear to me since AC beginnings.

NB: many features were created by modders afterwards ... but some cannot be created perfectly as pure rolling starts or safety car for example.

But let's be happy with it as it might be the last game with modding support !!!!
Modders made of AC what it really is nowadays ... but even without all those features, original AC was perfectly made at the start and with its updates to allow all those mods. ;)
Sol brings the game really up to modern standards
 
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That's very rude to call the devs lazy just because their feature list is different from what you wanted.
@ stereo i apologise and have edited the comment

after much experimentation it seems the ISI engine is very friendly to open wheeled vehicles though mainly the older ones without KRS and DRS it's very surprising actually giving that GTR 2 was made for a totally different genre of racing i'll use AC for more modern variants of cars and GTR 2 for older cars best of both worlds i think what gives the ISI/rfactor engine the advantage is that it can simulate soft body physics such as rubber bouncing off the tarmac i have yet to try the RSS formula hybrid in AC so hmm



I'll keep this thread updated :confused:
 
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