Anyone notice the player car is slower since the update?

It seems when I run quick races now, no matter the class of car, my car is slower than the rest of the field. Even in a tow I lose ground. Recalibrated pedals to no avail. Very annoying and un-raceable in this current state.
 
Have you tried resetting to the default setup? That often irons out funny quirks I have had after an update, even if all I ever did before was change the fuel.

EDIT: to answer your question, I haven't noticed my car is slower, but I have only been using the GT1 McLaren so far
 
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I've noticed several quirks since this update landed and not sure if it's on my end or bugs?

I too have noticed a lack of drafting depending on class, sometimes I fly by the ai on straights, sometimes they fly by me from way back?

Day 1 the ffb felt great using the default, then yesterday it felt different, deleted my ffb file and setups but still can't get the feel I had and have since moved to the rfuktor custom file.

Several graphical glitches, post race results with pits in the back ground, the pit guy holding the flag is distorted along with the flag.
At Fontana today there was what looked like a car glitching all over the screen at the start/finish line.

Realweather has given me different forecasts when resetting a session using the same settings.

AI varies in strength from track to track and overall need alot of work.

Several crashes creating bugsplat reports.

The new damage model is questionable at times, I clipped a pylon and received 80% suspension damage 100% front end damage and 40% engine damage.

Gonna verify my files when I get home.

Hopefully a hotfix will sort these issues
 
Have you tried resetting to the default setup? That often irons out funny quirks I have had after an update, even if all I ever did before was change the fuel.

EDIT: to answer your question, I haven't noticed my car is slower, but I have only been using the GT1 McLaren so far
Thanks much for the reply. The P3 and SV8 were pretty good yesterday.
 
I've noticed several quirks since this update landed and not sure if it's on my end or bugs?

I too have noticed a lack of drafting depending on class, sometimes I fly by the ai on straights, sometimes they fly by me from way back?

Day 1 the ffb felt great using the default, then yesterday it felt different, deleted my ffb file and setups but still can't get the feel I had and have since moved to the rfuktor custom file.

Several graphical glitches, post race results with pits in the back ground, the pit guy holding the flag is distorted along with the flag.
At Fontana today there was what looked like a car glitching all over the screen at the start/finish line.

Realweather has given me different forecasts when resetting a session using the same settings.

AI varies in strength from track to track and overall need alot of work.

Several crashes creating bugsplat reports.

The new damage model is questionable at times, I clipped a pylon and received 80% suspension damage 100% front end damage and 40% engine damage.

Gonna verify my files when I get home.

Hopefully a hotfix will sort these issues
Wow. You've been busy! I've always used a custom FFB file, as the canned ones feel weird to me.

I can't remember the vehicle class, but the car and it's liveries did not show in preview.

My steering became offset when I rolled over a rumble strip. I understand these things will be ironed out. This is pretty much my go to sim. I love it.

Thanks very much for the reply.
 

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