CONTENT
Tracks
Vehicles
GENERAL
UI & HUD
PHYSICS & AI
Tracks
- Added Cleveland Burke Lakefront airport circuit (part of the Racin´ USA Pt2 DLC pack)
- Added Watkins Glen International (4 layouts) (part of the Racin´ USA Pt2 DLC pack)
Vehicles
- Added Reynard 98i, Swift 009C, Lola T98 to Formula USA Gen2 class (part of the Racin´ USA Pt2 DLC pack)
GENERAL
- Optimized FFB/custom script performance
- Further revisions to shadow cascading parameters
- Revised AI suspension rates to minimise some cars appearing to "jitter" in online races (as prediction netcode for human opponents in Multiplayer uses those same AI parameters)
- Fixed selection issues in Custom AI grids feature
- Further adjustments to shadow cascading parameters
UI & HUD
- Added engine displacement, weight distribution, wheelbase specs to vehicle browser and loading screen
- Added driver flag to pre/post session leaderboards
- Fixed online rating regulations options being visible in single player.
- Fixed stretched fuel icon on session overview screen
- Fixed stretched flag textures on nationality selection screen
- Fixed aspect ratio of loading screen vehicle render
- Adjusted mouse activation zones on monitr screen
- Updated credits list
PHYSICS & AI
- Minor tire tread revisions to GTE, GT3, F-V10 G1, F-V10 G2, F-Reiza, Super V8
- Revised rain tires for all classes; Increased slick dropoff in wet for GT cars
- Further fine-tuning for ABS system
- F-Trainer AI Calibration pass
- Revised rain tires; Increased slick dropoff in wet for GT cars
- Added wet & hard compounds for F-USA G2; medium & revised hard for F-ultimate
- Adjusted helper spring rates for Porsches Cup, GT3-R & RSR GTE
- Updated SuperV8 suspension (reducing sprung mass), revised splitter aero
- Revised AI suspension parameters should minimise issues with AI potentially rolling or bouncing off high curbs on some tracks