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Hey drivers,

Patch 1.05 is out now on PlayStation®, coming out on PC later today, with Xbox coming soon. Check out what's in this patch below:

Patch notes v1.05

General


  • ICE wear rate reduced to be less punishing when aggressively downshifting or over-revving.
  • Resolved incorrect collision at Jeddah turn 1.
  • Virtual rear mirror visibility setting will now apply correctly.
  • Characters on the podium will now appear correctly.
  • HUD elements will now appear correctly in split-screen races.
  • Addressed an issue where the team badge could appear corrupted after a race weekend in MyTeam.
  • Loyalty pack items will now correctly appear in users’ inventory.
  • Addressed an issue where using Fanatec Load Cell pedals would result in reduced frame rate.
  • Updated MyTeam engine supplier durability ratings (will not affect existing careers).
  • Updated fuel amount for Bahrain F1® Sprint events.
  • Rain no longer appears within the car in supercar replays.
  • Addressed an issue where the race engineer would note a component issue and then immediately state it was resolved.
  • Adaptive triggers now have the correct resistance on PC.
  • Addressed an issue where AI drivers on flying laps could brake to not pass yielding vehicles.
  • Addressed an issue when retiring from Qualifying 1 or 2 despite having a time to move to the next session, would transition to the race.
  • Resolved a crash that could occur when joining an in-progress Social Play lobby.
  • Sponsors can now be correctly applied to the Player Car.
  • General Stability Improvements.
  • Various minor fixes.
Online

  • Addressed a crash when entering a multiplayer lobby in progress.
  • Addressed an issue where the starting grid option could not be modified in multiplayer lobbies.


VR

  • Improved performance when companion screen is set to full screen.
  • Addressed involuntary head movement when braking or accelerating.
Notes

A firmware update was recently released by Thrustmaster which we believe will resolve a number of issues with those peripherals in F1® 22. We recommended installing this update if you are currently experiencing issues.

Need help? Something from this patch not working the way it should? Come and visit us in our new home at Answers HQ!

See you out on track!
 
There are four categories that issues will be assigned to. Those are as follows:

INVESTIGATING

A significant number of people have reported this issue occurring. The development team is currently investigating the issue to understand how, or if, this can be resolved.

⏳ AWAITING PATCH ⏳

A fix/adjustment has been made and will be issued in a future patch.

✅ RESOLVED ✅

This issue has been resolved in the game version listed beside the issue. Please ensure you have updated your game to the latest version.

✋ CLOSED ✋

If marked as such: the issue can't be verified by the development team (therefore unable to resolve), is no longer being reported as an issue, or, is working as intended. Additional context about these particular issues may be linked alongside them.


The below issues have been updated as of Friday, July 15th.


INVESTIGATING

AI straight line speed after slow corners
AI can backout on overtakes too easily
Heusinkveld pedals have a 50% brake deadzone
Quick Practice over-wears the entire Power Unit
Inability to use radio commands after using Flashback in certain circumstances
Inconsistent force feedback when using a controller (PC)
Sponsor contract lengths can be exceptionally long after an auto-renewal
Tyre temperature above blanket temps when starting Formation Lap
Sponsor logos do not appear in replays on the Player Car
Driver number 23 is incorrectly available for use

⏳ AWAITING PATCH ⏳

Sector timings not displaying
Broken barriers at Baku - Turn 19
Broadcast Safety Car causes all AI to pass and sometimes receive DSQs
Tyre temperatures reset when pausing the game in Multiplayer
Little to no force feedback when using Logitech G920/G29/G923
Excessive DNFs at Baku when using Simulation Damage (My Team)
Excessive ICE/MGU-H wear when using automatic gears
Involuntary head movement when braking and accelerating in VR
Flying lap can cause damage on Baku - Turn 15
Engineer incorrectly states DSQ'd cars are still running
Engineer refers to Racing Point
Engineer stops replying to certain questions

✅ RESOLVED ✅

This section will be updated after the next Patch.

✋ CLOSED ✋

This section will be updated at a later date.

Please consider the following:

This is not an exhaustive list of everything the development team are working on. Just because an issue is not listed above does not necessarily mean it's been ignored.
If an issue is added to ⏳ AWAITING PATCH ⏳ this does not mean it will be addressed in the next patch but will be included in an upcoming patch.

Bug fixes are not the only thing the team is working on. Adjustments to the following areas (known as the Performance Patch) will be coming soon: Engine Torque, Gear Ratios, Force Feedback and Tyre Temperatures. More details about these will be shared in the coming weeks.

Additionally, larger updates including the Sports Update, cross-play, F2™ 22, additional tracks, and more will be coming later this year.
 
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