hello there. i have a problem with my car. the model is too big, whenever i tried it to scale with 3dsmax nothing happens. can anyone help me?
and how i scale the purpose? have you a screen to that setting? thanks
yet another new threadi have a big problem with my first mod for this game. the wheel is out of the car (i have the correct dummy with the correct axis, i dunno why i still face this problem).
The second is that the wheels appears too big, whenever i tried to scale it (i used 3dsmax, so i utilized; Customize -> Units Setup -> System Unit Setups -> 1 Unit=1,00 Scale=Inches)
Since if i put "Inches" on the export FBX, the car appears too big, but when i export with "Meters" all appears with default game misures, but not the wheels. perharps i need to click on "Meters" for the Scale too?
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Rear wheel dummies are in the wrong spot and suspensions.ini has the wrong track/wheelbase.@AccAkut sorry if i disturb u (i know i'm really annoying), by the way. i had another issue, back wheels
they don't stand still, they practically rotate (see images 2 and 3). another problem is the wheels on the right of the car are out. In the showroom everything is as it should be, but if I click "assign with data" I get this, but this I think is a problem with the suspension / car so i'll see it later. have you ever had a similar problem? Thank you. I'm waiting for your answer.
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If they’re not rotating smoothly, they’re not centered in each wheel correctly.@mclarenf1papa what do you mean with "wrong spot"? i put in the rear wheel the dummies WHEEL_LR and RR, same with RIM dummies, to the rotation of the dummies i put: X 90,0 : Y 0,0 : Z 0,0