Nope. A synapse does not occur for each photon captured by a cone. Hence, some integration over time and consequent blur of e.g. moving edges.Right?
Actually, wrong.Motion blur is a camera effect and it is does not occur with human eyes. Right?
Yeah, that's my view too. The only exception might be for things like wheels - if you're viewing another car's wheels as you pull up on it, you might see a strobe-type effect where the wheels seem to be rotating slowly (and maybe backwards) which wouldn't happen with real eyeballs viewing a real car.However, since your eyes do the blurring, there's little reason to turn it on in-game.
I know you didn't quote me, but: Absolutely! I just wanted to make clear that it's not a camera effect but exists in real life.However, since your eyes do the blurring, there's little reason to turn it on in-game.