Hi guys !
After 3 years playing assetto (more than 1600 hours), I've decided to start modding !
I know it will be a long process, but I want to learn, try something new, and do my best !
The Motodromo Castelletto di Branduzzo, is a "not that big" italian circuit near Pavia where i go sometimes for track days with the Piave rally team.
The circuit is more or less 1900 meters long, 16 turns, with nice elevation and turn camber.
It is mostly used for bikes (not that fast but very technical), drift, and Legends cars.
Official website: http://www.motodromo.it/
Facebook page: https://www.facebook.com/Castelletto-Motodromo-Autodromo-132023650181703/
Google map: https://goo.gl/maps/8fGkJxKucV62
Youtube video with a nice POV:
I've just started modding the track with Blender 2.78 (road layout and elevation).
Since I'm a big noob, any help would be appreciated ! I've a lot of pics from track days that I'll try to recreate in game to give the more realistic experience as possible.
If you have any links like best practices to make tracks in blender or if you know any link with material I could include in the project it could be amazing !
After 3 years playing assetto (more than 1600 hours), I've decided to start modding !
I know it will be a long process, but I want to learn, try something new, and do my best !
The Motodromo Castelletto di Branduzzo, is a "not that big" italian circuit near Pavia where i go sometimes for track days with the Piave rally team.
The circuit is more or less 1900 meters long, 16 turns, with nice elevation and turn camber.
It is mostly used for bikes (not that fast but very technical), drift, and Legends cars.
Official website: http://www.motodromo.it/
Facebook page: https://www.facebook.com/Castelletto-Motodromo-Autodromo-132023650181703/
Google map: https://goo.gl/maps/8fGkJxKucV62
Youtube video with a nice POV:
I've just started modding the track with Blender 2.78 (road layout and elevation).
Since I'm a big noob, any help would be appreciated ! I've a lot of pics from track days that I'll try to recreate in game to give the more realistic experience as possible.
If you have any links like best practices to make tracks in blender or if you know any link with material I could include in the project it could be amazing !
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