Hey guys,
I just downloaded Automobilista 2, and frankly, I was overjoyed to see that it does have a pad support that equals the one pCARS2 has - which means I can freely map the controls, as opposed to, say, Assetto Corsa. Not only that, but it drives even better than pCARS2, which for me (I know, not for many) was a joy to drive on pad.
However, I have one problem. PCARS2 allowed to adjust the "speed sensitivity". So, what is speed sensitivity? Normally, with a pad, the quicker one gets, the less steering lock is made available by the game. This is necessary, because it's not possible to be as precise with the sticks as with a wheel, so inputs have to be damped. However, if that dampening is set too high, the car will feel like a bus in slower corners.
That is the case with Automobilista 2. On slow corners, especially on tracks like Monaco and Adelaide, even Formula cars lack rotation.
In Project CARS 2, there was an option to lessen the dampening. In Automobilista 2, I'm unable to find such a thing, so it's basically impossible to drive quickly on circuits that have slow hairpins. Is that something that's planned to come during Early Access? Did I overlook something?
I know this isn't a pad forum, but I didn't know where else to ask such a question.
Thanks in advance.
Here's a video of the issue, a "hotlap" on Monaco. I tend to drift around slow corners, 'cause that's the fastest way around, but you can see the lack of steering lock especially at Casino, Loews and Rascasse.
I just downloaded Automobilista 2, and frankly, I was overjoyed to see that it does have a pad support that equals the one pCARS2 has - which means I can freely map the controls, as opposed to, say, Assetto Corsa. Not only that, but it drives even better than pCARS2, which for me (I know, not for many) was a joy to drive on pad.
However, I have one problem. PCARS2 allowed to adjust the "speed sensitivity". So, what is speed sensitivity? Normally, with a pad, the quicker one gets, the less steering lock is made available by the game. This is necessary, because it's not possible to be as precise with the sticks as with a wheel, so inputs have to be damped. However, if that dampening is set too high, the car will feel like a bus in slower corners.
That is the case with Automobilista 2. On slow corners, especially on tracks like Monaco and Adelaide, even Formula cars lack rotation.
In Project CARS 2, there was an option to lessen the dampening. In Automobilista 2, I'm unable to find such a thing, so it's basically impossible to drive quickly on circuits that have slow hairpins. Is that something that's planned to come during Early Access? Did I overlook something?
I know this isn't a pad forum, but I didn't know where else to ask such a question.
Thanks in advance.
Here's a video of the issue, a "hotlap" on Monaco. I tend to drift around slow corners, 'cause that's the fastest way around, but you can see the lack of steering lock especially at Casino, Loews and Rascasse.