I don't think you understand. How you achieve the aero doesn't change road holding, or grip or anything. If the balance is computationally the same as with 2 wings, it is.
There is lateral drag. It's based on yaw angle of the drag wing. The low inertia is low because you can calculate box inertia of masses. There's a bunch of cars where precise data is available, and a bunch of cars where an estimation was made, for example the NSXs, and they are always lower than comparable KS cars. The reason KS cars have high inertia is because, from my finding, they grip up and oversteer too much with initial load shift with the way KS tires handle everything related to it, from relaxation length to load sensitivity. Data-wise it's wrong and going higher is ludacris.
Sure, you should have height sens for your underbody and low aerofoil wings. You can't make roll sens with KS wings, so your approach will result in a wrong computational result when height and roll both change. What you want is aeromaps, not 30 wings.
Probably what'd convince you is a side-by-side lap of a well made car with 3 wings and your version, where the pitch sens is the same and balance is the same. You would never see or feel a difference even if you compared 1000 laps.