Track Cut

I really wish they would put hard barriers at all of the chicanes of some sort. Too many "drivers" simply run through them and are playing the game like Mario Cart. It should not be this way but Reiza has to understand that leaving any exploit open is almost like saying it is ok to use it. I really wish they would limit set up option to at the very least keep people from dropping all rear and front wing and a realistic camber and tire pressure min and max. More options does not equal more real it just leaves more options for exploits.
 
Sounds like you should try finding better servers/clubs to race with that implement cut penalties or locked setups in the server options.

After doing a couple online races on my own, I quickly realized it was a **** show with very little quality of racing.
Resubed my premium RD membership a few weeks back just to check out the AMS2 club and have had 2 excellent races on Fridays in the P3's... Rumor has it there might be a Stock car club series starting in the near future too.

IMO, I don't want them to simplify the tuning, however I would like them to follow the tuning capabilities of the RL cars.
Ex. Stockcar from what I hear, has 5 adjustable wing settings where the game has several more.
 
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The honest idea of simplify the setup is for the cars to retain real life behavior. If cars could simply have the rear stiffened and the front softened and grip up the tires to drop seconds on track, they would do it. The thing is in the real world cars have reasonable maneuverability envelopes and changing things like ARBs, springs, aeros, dampers and diffs changes their characteristics but wont radically allow a car to have twice the rotation. Now this is not just an AMS2 thing, I dont think any game has really got it right yet. I just think saying, you must keep the rear Aeros above 4 for stock pro and limiting set up options that go well outside of realistic parameters keeps people from finding exploits. And I have thought about league racing but I am really bad about just wanting to race on a whim so I dont know. I might need to. Really, AMS2 has a good community and people doing silly stuff like track cutting isnt the norm. It just really makes me mad to put time and effort into racing and watch some turd cut track and play bumper cars.
 
The honest idea of simplify the setup is for the cars to retain real life behavior. If cars could simply have the rear stiffened and the front softened and grip up the tires to drop seconds on track, they would do it. The thing is in the real world cars have reasonable maneuverability envelopes and changing things like ARBs, springs, aeros, dampers and diffs changes their characteristics but wont radically allow a car to have twice the rotation. Now this is not just an AMS2 thing, I dont think any game has really got it right yet. I just think saying, you must keep the rear Aeros above 4 for stock pro and limiting set up options that go well outside of realistic parameters keeps people from finding exploits.
Are you saying you are changing the wings and suspension and somehow breaking the physics? Or just speculating that maybe people are doing this? In general taking out the rear wing in AMS2 results in a very badly driving car that will not be faster at all on most tracks.
 
The honest idea of simplify the setup is for the cars to retain real life behavior. If cars could simply have the rear stiffened and the front softened and grip up the tires to drop seconds on track, they would do it. The thing is in the real world cars have reasonable maneuverability envelopes and changing things like ARBs, springs, aeros, dampers and diffs changes their characteristics but wont radically allow a car to have twice the rotation. Now this is not just an AMS2 thing, I dont think any game has really got it right yet. I
I guess that you are correct saying that no existing "sim" has the impact of the different setup parameters correct.
But I dont agree that therefore the setup possibilities should be simplified.
If that is what you mean. :D

Personally Im only driving a few of Reizas modern high powered formula cars(F-Reiza, F-Ulti G1/2).
And eventhough Im irritated that the impact of many of the setup parameters are more than weird then I often manage to get the cars to do what I want.
Hehe which often put me pretty high up on some of the TT LBs :p

CatsAreTheWorstDogs: If only Reiza had a dev who could get the diffs in the F-Ulti G2 to do anything reasonable I would be slightly less irritated :mad:
 
I have just noticed that with the AMG GT3 on several tracks people put a crazy amount of over steer on the car and will be able to turn laps that are not night and day faster but can be around a second faster. The problem is that when you set cars up like that they no longer feel realistic and a player should not have to choose between a car that is fast or one that is realistic. It honestly is not a huge problem and is in no way a deal breaker. It is just if AMS2 wants to be taken seriously the cars have got to be very very very balanced. People who are into sim driving take it super serious and will take any advantage they can. I am not saying everything needs to be dumbed down but just consider that putting realistic parameters on the cars to make sure exploits are not being used. If nothing else I would really like to see a super detailed attempt to balance the cars as much as they can. Even a few tenths is too much when the player base is solid drivers. I also think they will update the Gen 2 with the next update. They often release a car with some of the parameters not working yet. And dont get me wrong the last few months they have done a great job and I have been enjoying and the problems of toxic drivers is in all racing games. Im just trying to come up with some simple ideas to help.
 
People who are into sim driving take it super serious and will take any advantage they can. I am not saying everything needs to be dumbed down but just consider that putting realistic parameters on the cars to make sure exploits are not being used.
I understand what you are getting at - but..
But the first part about sim drivers are so serious dont quite correlate with the overwelming many posts in both in the Reiza forum and here about the need for more rated series with mandatory default setups.
Ohh its so difficult to setup a car - or I dont have time to this because...:rolleyes:

The second part about its possible to exploit AMS2 by sliding unrealistic much is - as I have experienced it at least - not correct.
Im solely driving some of the more modern formula cars in TT mode and I can honestly tell you that if you are overdriving these cars (even slightly) so you begin to hear the tires screaming then you loose time!
But maybe your suspicion is based on the feeling that you gain time by sliding more.
Because its rather obvious in TT mode that you loose time by this behaviour.:cool:
 
the truth is anytime someone is going faster than me I am sure they are putting in cheat codes or something. just joking sort of. Really though my whole point to this, if a sim racing game comes down to a few 10ths and you have tires that have 80 options and wings that can be dropped to 0 and ARBs and diff that can be used to give a car like the AMG 25 percent more rotation than normal, it might make the game more tight and keep setups in a realistic frame work if you had for example. Tire option of 1.40 to 1.70 ARBs that can go down and up 4 clicks from default and diffs are fine if you limit ARBS and wings that have to be kept above a certain realistic amount. I honestly dont know where shady setup begin and my skill ends but if nothing else I would feel better knowing you cant just set these tires to max pressure and I didnt know that so I cant compete with this guy.
 
the truth is anytime someone is going faster than me I am sure they are putting in cheat codes or something. just joking sort of. Really though my whole point to this, if a sim racing game comes down to a few 10ths and you have tires that have 80 options and wings that can be dropped to 0 and ARBs and diff that can be used to give a car like the AMG 25 percent more rotation than normal, it might make the game more tight and keep setups in a realistic frame work if you had for example. Tire option of 1.40 to 1.70 ARBs that can go down and up 4 clicks from default and diffs are fine if you limit ARBS and wings that have to be kept above a certain realistic amount. I honestly dont know where shady setup begin and my skill ends but if nothing else I would feel better knowing you cant just set these tires to max pressure and I didnt know that so I cant compete with this guy.
There are already limits to setup values that are mostly based on the real cars. For example, cambers are typically limited to -2 deg front and -1 deg rear. Meanwhile there are well-known AC mod cars that ship with -5 deg rear camber and -8.5 caster (yes, negative caster in a race car) that predictably drive like ass out of the box yet are celebrated as superbly realistic. :rolleyes:
 
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the truth is anytime someone is going faster than me I am sure they are putting in cheat codes or something. just joking sort of.
Haha good one :D
But as one of the TT entusiasts in the few cars I prefer I can assure you that at least on these cars then the default values for tire pressure and ABS are pretty optimal.
If you as example can go faster with extreme values in these params - then its only because such values fit better to your (maybe) rather special driving behaviour (or needs)!

A good example is myself because I have to drive with a fully handcontrolled setup(leg issues).
No pedals = thr/br up on the steering wheel.
But one of the problems with this is that to keep any finer br/thr control in corners I cannot turn the wheel more than about +- 15-18 degr!
So I have to set the car up to have enormous rotation on corner entrance and zero at exit.
To get this I need to go extreme with my Power and Coast settings.:sleep:

CatsAreTheWorstDogs: If you are refering to some of the really fast drivers on the TT LBs where you seriously :Ddoes suspect they are cheating then think twice. Because I admit there are obviously one or two cheaters on these LBs - but most of the really fast drivers (incl me :roflmao:) are only fast because we practice a lot. And know how to set the car up to our individual preferances.
 
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