How do Forza ‘s car physics and handling hold up against its eternal rival, Grand Turismo 7? In our Forza Motorsport vs Gran Turismo 7 Physics Comparison we are going through the key differences of the two console flagship racing titles.
It is Forza Motorsport versus Gran Turismo 7 again! How does each game feel on controller and on wheel? And how do they compare? For our physics and handling comparison we take out the Ford Mustang for some skids around Watkins Glen, a combo that is in both games.
FM vs GT7: Controller
For our controller versus controller comparison we take out the Ford Mustang for some skids around Watkins Glen, a combo that is in both games. Forza on controller shows a lot of understeer, so much that you are just struggling to get the card turned into each corner. That is a basic handling feel that applies to all cars we have driven in Forza.
Gran Turismo on controller generally feels more responsive on turn-in with much less understeer than Forza. That’s not to say that GT7 gives you oversteer – as a matter of fact Gran Turismo is still fairly understeer at speed – but it does feel more balanced than Forza.
The other thing worth noting is the feeling of power sliding out of corners. Forza feels a lot more manageable when sliding out of corners. Most of the time you can keep the throttle pinned and hold the thing sideways using the steering to keep the car from spinning out. Grand Turismo on the other hand is a lot less manageable with wheel spin. In a fast enough car class the car will basically instantly snap if you get wheel spin, and in the Mustang I did find that it is possible to hold the throttle down and slide the car. But it is much much more difficult than Forza.
FM vs GT7: Wheel
Comparing Forza Motorsport and Gran Turismo 7 on wheel, we noticed that Forza basically feels heavier than GT7. And there is a stronger difference between the car gripping and sliding. In Forza it seems you can slide a car and hardly lose any time. In GT7, on the other hand, sliding is very costly. There the moment the car breaks loose, the wheel goes light, and you get no feeling any more. It is very hard to actually feel an immiment oversteer in GT, you have to somehow anticipate or predict it.
In direct comparison, the general handling in Forza seems to lean a bit more toward a constant smooth and fun experience, while GT7‘s handling feels more erratic but also more intense.
Forza Motorsport vs Gran Turismo 7 – what sim is actually better? The easy answer to that is, of course, do you have a PlayStation or an Xbox? More of a serious answer instead would be, there is no better. Each game handles differently, and the way they handle is better for some people and maybe not as good for others.
For an in-depth look of the handling and physics differences between FM and GT, please watch our video with Emily.
Of course, that is just our opinion. Which is your favorite and why? Feel free to discuss this further in the comments. Also make sure to check out our Force Feedback Settings Guide for Forza Motorsport!
How do you like this comparison? What do you think? Tell us on X (Twitter) at @OverTake_gg or in the comments down below!