An image of several F1 cars racing in F1 23 at Monaco.
Image credit: EA

F1 23 Deep Dive: Handling Changes Explained

F1 23

There’s reason to believe there will be some major steps forward, with handling changes being promised for F1 23. Find out more here!


Many F1 game players haven’t been at all satisfied with the handling model in recent years, with some claiming there was little room for error. Common complaints ranged from losing traction way too easily on exit, to locking up the brakes way too often even when modulating.

Codemasters and EA seem to have taken those concerns into consideration, and are claiming they’ve heavily reworked the handling model. They revealed a lot of details in their most recent Deep Dive video, with another coming 19 May.

What did we Learn?

The video showed the new additions of red flags, 35% races and the new Las Vegas and Losail tracks being available from launch, which we already knew. But the details most people are interested in are the handling model changes.

The development team have updated the physics calculations, supposedly increasing the level of traction when applying throttle on the exit of slow corners. Overall vehicle driveability and better handling should therefore result. Veteran players should immediately notice a difference when booting up the game for the first time.

There has also been an effort made to have the vehicle torque delivery be smoother on application of the throttle. It all sounds very promising.

Additionally, some improvements have been made to each car’s underfloor. This will result in more feedback through the car when it goes over kerbs, making it even more true to life.

F1 23 Handling Changes: Precision Drive

This sounds all well and good for the players who have access to a wheel, but what about the majority of casual players who have stuck to controller? The new Precision Drive controller technology promises to offer pad players a vastly advanced experience.

Precision Drive should provide more feedback to controller players, which Codemasters and EA claim will help pad players be more confident in races. With the feedback technology of Gen 9 console controllers, it isn’t official as to whether this will be available only to the PlayStation 5 and Xbox Series X/S controllers or if it will also be available on the PlayStation 4 and Xbox One versions of the game.

F1 23 will be available on PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One and PC via the Epic Games Store, Steam and EA App. The game releases 16 June, or 13 June for those who pre-order the champions edition. For more details, click here.

Tune back in to OverTake for all the latest news on F1 23 as well as other driving games, esports racing and heroes of the community.

Do you believe the handling changes will be an improvement for F1 23? Tell us on Twitter at @OverTake_gg or in the comments down below!

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