UPDATE 0.85
Changes:
Smoother steering & faster weight transfers
Brake force makes the bike stand up now , same effect is slightly increased for the throttle aswell.
Oversteer is slighly reduced due to the changes.
Realism changed from 0.95 to 0.96 ( higher values than 0.96 make the bike shake at high speeds )
This mod builds on the already existing real physic mod , it increases the limits of some physical factors like rear wheel slip to give you a diffrent and in my opinion more realistic way to ride the bikes , its still challenging but you can play a lot more with the oversteering factor . I changed many things that influence the whole game in a good way , for me this is the ultimate RIDE game now .
CHANGELOG :
- Realism increased from 0.8 to 0.95 ( makes the bikes more responsive and increases shake and wobble )
- Steering input slighly damped for smoother animation and bike behaviour .
- New rear wheel slip behaviour formula is added to all the following bikes :
KAWASAKI - ALL
SUZUKI -ALL
YAMAHA - ALL
BMW - ALL
TRIUMPH - ALL
SUPERMOTO - ALL
KTM - SUPERDUKE -RC8
and prolly a few more that i forgot ...
- Autoblip removed and downshift time slighly increased so you can do good downshifts with revmatch.
- Wheelies are now possible till 90 degree with a minimum of wheeliecontrol when you hold the stick back to simulate a balancepoint , this will work for every bike in the game.
-Editied riders physical wheight position when stick is pulled back.
- Added animation for the rider when you pull back the stick and transfer the wheight backwards.
- Stoppies are more controlable now .
- Supermotos are completly diffrent animals , grip is increased and ridiculous shake is removed , you can drift them in circles now
- Braking is near as challenging as in the base mod.
- Sound mod added
- Added new sounds for all 1000cc BMW bikes by myself .
-Added 1 seperate file that works with VR11 offline
-Added backfire and no backfire versions
-Added KAWASAKI ZZR1400 with enigine swap
It took me a lot of time to figure out how the physics work and it was around 2018 when i first messed with them , since the later RIDE games doesnt seem to have the option anymore to modify the physics i came back to RIDE 2 , it might not be as pretty as the later games but i prefer physics over graphics and with this mod you have something you never seen before .
Changes:
Smoother steering & faster weight transfers
Brake force makes the bike stand up now , same effect is slightly increased for the throttle aswell.
Oversteer is slighly reduced due to the changes.
Realism changed from 0.95 to 0.96 ( higher values than 0.96 make the bike shake at high speeds )
This mod builds on the already existing real physic mod , it increases the limits of some physical factors like rear wheel slip to give you a diffrent and in my opinion more realistic way to ride the bikes , its still challenging but you can play a lot more with the oversteering factor . I changed many things that influence the whole game in a good way , for me this is the ultimate RIDE game now .
CHANGELOG :
- Realism increased from 0.8 to 0.95 ( makes the bikes more responsive and increases shake and wobble )
- Steering input slighly damped for smoother animation and bike behaviour .
- New rear wheel slip behaviour formula is added to all the following bikes :
KAWASAKI - ALL
SUZUKI -ALL
YAMAHA - ALL
BMW - ALL
TRIUMPH - ALL
SUPERMOTO - ALL
KTM - SUPERDUKE -RC8
and prolly a few more that i forgot ...
- Autoblip removed and downshift time slighly increased so you can do good downshifts with revmatch.
- Wheelies are now possible till 90 degree with a minimum of wheeliecontrol when you hold the stick back to simulate a balancepoint , this will work for every bike in the game.
-Editied riders physical wheight position when stick is pulled back.
- Added animation for the rider when you pull back the stick and transfer the wheight backwards.
- Stoppies are more controlable now .
- Supermotos are completly diffrent animals , grip is increased and ridiculous shake is removed , you can drift them in circles now
- Braking is near as challenging as in the base mod.
- Sound mod added
- Added new sounds for all 1000cc BMW bikes by myself .
-Added 1 seperate file that works with VR11 offline
-Added backfire and no backfire versions
-Added KAWASAKI ZZR1400 with enigine swap
It took me a lot of time to figure out how the physics work and it was around 2018 when i first messed with them , since the later RIDE games doesnt seem to have the option anymore to modify the physics i came back to RIDE 2 , it might not be as pretty as the later games but i prefer physics over graphics and with this mod you have something you never seen before .