Fuji Speedway 1968 GTL V2.2 by CY-33 and derDumeklemmer

Fuji Speedway 1968 GTL V2.2 by CY-33 and derDumeklemmer V2.2

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Fuji Speedway 1968 GTL V2.2
===========================
=============================================
GTL Scratch build by CY-33 and derDumeklemmer
=============================================
Ladys and Gentlemen,
Bierbuden.de proudly present the very first scratch made track by our community
in a brand new Version 2.0!
INTRODUCTION
============
Fuji Speedway Corporation was established in 1963, as Japan NASCAR Corporation.
At first, the circuit was planned to hold a NASCAR race in Japan.
Therefore, the track was originally designed to be as a 4 km 30° high-banke
superspeedway,but there was not enough money to complete the project and only one
of the bankings was ever finished. It seems the necessary groundworks turned out
more difficult than expected.
Mitsubishi Estate Co. invested in the circuit and took the management in October
1965. A new part of track was built to counteract the problem and the resultant 6 km
course proved more successful. Initially the course was designed to be run
anti-clockwise but there were several huge crashes at the banking and a number of
deaths, so it was quickly decided to reverse the direction of racing and/or use a
shortcut to spare the banking.
Even this failed to prevent further carnage. The banking was so horrific, due to
the fact that the drivers went over a blind crest at up to 300km/h and dropped into
the banking at the end of the main straight, as Vic Elford stated, and not climb up
the banking, as at other tracks as Daytona, Monthlery, etc..Dispite there were many
brave Japanese drivers there were not too many with great skill and the death toll from
that bend was still horrendous. This made Fuji Speedway one of the most dangerous tracks
worldwide.
In 1974 the banking was abandoned and the track was redesigned to host fast
international racing series like Formula 1. Despite being out of use for over three decades,
a big part of the circuit's banked portion is still in existence,albeit in a decaying state.
It is even still visible on Google earth's satellite pictures.
In 2008 our very first track, Fuji70 V1.0 was released. Since then we learned alot and
came across new footage and pictures,that showed us our interpretation held to many glitches
and mistakes, starting with the size of the track in general, the width of the tarmac and ends
with all the little details, like the single tree right hand before you enter the R300. Hearty
as we are, we decided it was time to clean up the model - meaning: making a complete new one.
The ground surface was modeled on realistic isoline model, based on a topographic map of the
contemporary area. Naming the track "1968" can t be seen as a precise date - it track combines
various features from the early times of Fuji Speedway, as the footage made it possible.
We hope you enjoy driving our virtual version of this part of racing history with us.

FEATURES:
=========
- Working Start-/PitIn-/Pitoutlights
- Animated marshals
- Full featured GTL AIW for 36 cars
- Full Nightlightning

CREDITS:
========
- GTL version: CY-33 and derDumeklemmer
- derDumeklemmer: AIW, gMotor2 Game Integration, Ground Model Mapping, Loading Screen& TrackIcon
- CY-33: 3D Models, Trackbuilding, Textures(+Simbin), Mappings
- Luigi: TV Cams
- Virtua_LM: photo flashes
- Shotaro: Corrected textures with Japanese characters for V2.1

SPECIAL THANKS:
===============
Dave Noonan for 3dSimEd&Trkmaker
ISI for rFactor, the Gmotor2 engine and the documentation about
SimBin for all the great SIMs
The Blender foundation for Blender project
...our girlfriends & wifes for their patience and understanding.

KNOWN ISSUES:
=============
- none

ADDITIONAL NOTES
=================
We're offering the result of all our working hours free of charge,
but we ask for one single fee from the user...
Pls. give a little respect to all these working hours spent by
everybody involved in this version:
This project is a "take it as it is, or leave it"-release.
Pls. see EULA for more detailed information.

VERSION-HISTORY:
================
2015-01-10, V2.2:
- fixed problems with cars running thru the rails
2014-08-14, V2.1
-Corrected Japanese characters
2014-08-25, V2.0
- GTL final version
2008-11-08, V1.0:
- GTL final version

=====================================================================
Pls. feel free to report BUGs in the bulletin board of altbierbude.de
===================================================================== GPFu_LOD.jpg
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