Disclaimer: The soundmod is for the Honda NSX GT3 released on the GTPlanet Forums. At the Current time of me Posting this(02/04/2020) the car is on Version 1.2
This is my 3rd Public Soundmod release, and by far my best one yet.
I learned a couple new tricks while I was away after the completion of the Huracan ST Evo, and might I ay it's allowed for very impessive results. The approach sound is now 2-Step Fade,, having a far away sound, and a close-up sound to improve fly-bys. I also enhanced the points at which the approach sound turned into the leaving sound, which coupled with the new 2-Step Fade also improves the quality and clarity of fly-bys, making it more akin to it's real life counterpart. Sound samples have also become higher in quality, as my new sound editor provides far less distortion when editing sounds, making for a nearly 1:1 accurate sound for the in-game car and it's real-life counterpart.
Have a listen to the Brand New Honda NSX GT3 testing at Bathurst Below:
Real NSX GT3 testing at Monza:
Real NSX GT3 Onboard:
This is my 3rd Public Soundmod release, and by far my best one yet.
I learned a couple new tricks while I was away after the completion of the Huracan ST Evo, and might I ay it's allowed for very impessive results. The approach sound is now 2-Step Fade,, having a far away sound, and a close-up sound to improve fly-bys. I also enhanced the points at which the approach sound turned into the leaving sound, which coupled with the new 2-Step Fade also improves the quality and clarity of fly-bys, making it more akin to it's real life counterpart. Sound samples have also become higher in quality, as my new sound editor provides far less distortion when editing sounds, making for a nearly 1:1 accurate sound for the in-game car and it's real-life counterpart.
Have a listen to the Brand New Honda NSX GT3 testing at Bathurst Below:
Real NSX GT3 testing at Monza:
Real NSX GT3 Onboard: