fictional, inspired by several RX- and Autocross tracks in Europe. Retro version without joker-lap (due to rfactor system). Race with 4-6 cars and 4 laps recommended.
New track variant here:
New track variant here:
1. Smooth fastlaine, like real racing drivers. You can modify it with the tool "RF AIW/CAM EDITOR WITH DEV FILES" (racedepartment)
2. track AIW file. Within you can find the lines:
WorstAdjust=(0.8)
MidAdjust=(1.0)
BestAdjust=(1.2)
Changing the values will push or slow down the AI. If speed is too high in narrow curves, you can add the line:
AISpec=(0,0,0.9,0)
The third value (0.9) determines the speed in curves only.
3. the vehicles themself. Within the HDV file you may find something like below. For Rallycross purposes it looks more realistic when allowing more car movements. But be careful with very low values, especially with "AITorqueStab". Otherwise the AI will turn over or spin around.
Here's just an example for a RX car with a weak standard setup:
AICornerReductionBase=100
AIMinPassesPerTick=15
AIRotationThreshold=0.15
AIEvenSuspension=0.0
AISpringRate=0.5
AIDamperSlow=0.3
AIDamperFast=0.3
. . .
AITorqueStab=(0.8, 0.7, 0.8)
I have to stop now. It's an endless topic :-)