Released How to model a sky in BTB?

Hello people.
I'm new to all this modelling thing but I need to build some very simple tracks for Racer for my university project. I have some problem with modelling a proper sky. I have no sky currently so the track looks like this.
http://www.racedepartment.com/forum/attachments/sky13-jpg.39781/

I was hoping to use the textures from another Racer track, Carlswood. Yet I can't figure out how to do this.
Can anyone give me a link to some sort of tutorial? Or, if you can, write it down here. I would appreciate if you make it very simple and thorough (screenshots can help too) because, as I've mentioned before, I know almost nothing about track building.
Thank you
 

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