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2-way traffic for "The Isle Of Man TT", seasons, lighting, horizon and physics patches 2019-12-16

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After testing a recently revised version of the track I've been taking a tour in Street View of the circuit and felt an urge to do some work on the main shader in the scene - "Background" material in the hills and the near field. The original has some unpleasant "gray goo" overall that needed changing from
Screenshot_ariel_atom_v8_the_isle_of_man_tt_17-6-121-18-49-30.jpg

to
Screenshot_ariel_atom_v8_the_isle_of_man_tt_17-6-121-18-21-41.jpg


It works better in different weather, seasons and sunlight. So if you want to try it for yourself - open "..\content\tracks\the_isle_of_man_tt\traffic\extension\ext_config.ini" and add at the end new paragraph
Code:
[SHADER_REPLACEMENT_...]
MATERIALS = Background
DOUBLE_FACE_SHADOW_BIASED=1
RESOURCE_0 = txDetailR
RESOURCE_TEXTURE_0 = FMGrass02.dds
RESOURCE_1 = txDetailG
RESOURCE_TEXTURE_1 = FMGrass01.dds
PROP_0 = ksAmbient, 0.4
PROP_1 = ksDiffuse, 0.1
PROP_2 = ksAlphaRef, 0
PROP_3 = multR, 0.01
PROP_4 = multG, 0.0325
PROP_5 = magicMult, 0.9

If you don't have RainFX code yet - simple and working after pasting it in the same file
Code:
[RAIN_FX]
PUDDLES_MATERIALS = Tarmac?
SOAKING_MATERIALS = Tarmac?, OldSpa
SMOOTH_MATERIALS =
ROUGH_MATERIALS =
LINES_MATERIALS =

Below are some samples of the changed terrain.

Attachments

  • Screenshot_ariel_atom_v8_the_isle_of_man_tt_17-6-121-17-50-41.jpg
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  • Screenshot_ariel_atom_v8_the_isle_of_man_tt_17-6-121-17-49-3.jpg
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  • Screenshot_ariel_atom_v8_the_isle_of_man_tt_17-6-121-17-46-9.jpg
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  • Screenshot_ariel_atom_v8_the_isle_of_man_tt_17-6-121-18-18-30.jpg
    Screenshot_ariel_atom_v8_the_isle_of_man_tt_17-6-121-18-18-30.jpg
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  • Screenshot_ariel_atom_v8_the_isle_of_man_tt_17-6-121-18-12-37.jpg
    Screenshot_ariel_atom_v8_the_isle_of_man_tt_17-6-121-18-12-37.jpg
    394.4 KB · Views: 126
  • Screenshot_ariel_atom_v8_the_isle_of_man_tt_17-6-121-17-53-41.jpg
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