AL Super Touring Seasons

AL Super Touring Seasons 2.8

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V. 2.8
* Fixed a few "hidden" errors that got visible using Reloaded Shaders 1.8.7.
Volvo s40 rims material crashed game, Ford Mondeo front window had a transparency issue, and Renault Laguna 1998 refmap texture needed an update.
* Testing new AITorqueStab settings (most cars except PRE super Touring) as once suggested for ISI games by Reiza studios.
Ai cars movement looks slightly better now, but I am not sure if there is some downside that I don't know about yet.
V. 2.75
* Remade most car liveries using baked AO shading instead of painted ones. Most cars except PRE super Touring and Audi 80 are updated now.
* Various minor car exterior improvements. Added a few details and corrected minor shape and normals errors.
* More updates are planned, this is like a 'half way' update...
V. 2.7
* Various minor car exterior improvements. Added a few details and corrected minor shape and normals errors.
* Prepared for Toca World Touring Cars addon mod, added post '99 versions of some of the older cars.
V. 2.6
* All included cars has got updated materials to work with Reloaded shaders (included in Race Remaster.
Glass shader is used, so from this update the mod works only together with those shaders)
* Minor interior updates to all cars, some cars got more and some only got a little.
(rear mirrors normals tweaks, steering wheel textures improvements, upscaled dash textures, + many other minor updates)
* Changed Audi A4 4wd rear brakes to more standard values (had bigger rear brakes than other cars, still bigger visually) to prevent lower speed wheel lock up.
* All cars should work with pit crew.
V. 2.5.2
* Some minor car exterior shape updates and fixes, mainly to Honda Accord, but also to some other cars.
V. 2.5.1
* Fixed error in tire wear 4WD wets.
V. 2.5
* Prepared driver suits and faces for new Ui (separate mod)
* Fixed a few minor errors
V. 2.45
* Added collision feelers that seems to give the car a little bit more awareness of themselves and other cars.
It seems that they are a little bit better at avoiding hitting stationary cars.
V. 2.4
* New updated materials and cubemaps for better looks and more visual 'depth'
* Updated normals for smoother surfaces
* Some exterior reshaping
* Repositioned windscreen wipers slightly
* A few updates to the interiors, but more could be done in the next update
* Replaced the facelifted Nissan Primera with a better model (based on the ETCC 2002 updated version)
* Fixed a few minor errors.
* Tweaked ai throttle controll and aggression. The result is more passes but also some accidents...
* Some physics tweaks and 'softer' standard setups
* Just a few minor corrections (Volvo s40 '99 car name and 2 car icons)
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V. 2.10
* Tweaked almost everything slightly for faster and better ai-behaviour.
Talent: Better traction controll, faster in rain
Tyres: Minor tweaks, rain tyres lasts longer
Physics: Less AITorqueStab., higher ai damper and suspension calculations, and a lot of minor setup and damage tweaks.
* New working pitstop tape (works in race, but is not updated in replay), and new windows material and color.
* Updated car names.
* Changed car ID's to better avoid conflicts, but there will probably be some conflicts anyway.
* Some resculpting and smoothing of the shapes of the cars, a few new parts and some materials updates.
* More consistent letter sizes on windows.
* Added Super Touring Reloaded '95, Super Touring Reloaded '00, and two more privateers in '96.
* Updated some of the lower detail dashes.
* Removed the simulator. There will be a new different one as an add-on.
* Also removed the track updates. These will be a separate file aswell.
* Removed some unnecessary cars in the 'seasons' classes for the same reason.
SUPER TOURING RELOADED AND PRE SUPER TOURING
-----------------------------------------------------------------------------------------------------------------------
This is a graphical update of my first ever mod 'AL Super Touring' for the Race07 series.
I had to build and learn everything from scratch to make the mod. It was 'learning by doing',
and it resulted in a little bit messy mod, so I've tidied it up.

You need the STCC addon from Simbin to get the sound of some of the cars.
If you don't have STCC installed, you can just replace the .aud files with a file from a car you got.

This is NOT a TOCA2 conversion, everything in the mod is made from scratch.
Please don't change anything in this mod without my permission.


What's new:
V. 2.05
* This is an update to the ai behavour with new .aiw files for some tracks and a better ai understanding of how much grip is available.
This results in less ai spins and swerving when knocked of track.
* Higher ai damper calculation
* Some minor fixes

V. 2.0
* Renamed some folders to fix some loading issues, so please delete the old folders belonging to this mod in '..\race 07\Gamedata\Teams'
before installing this update.
* Updated tyre pressure and tweaked tyre files.
Removed as many 'cheats' in the tyre files as possible and compensated it with car setup
All tyres (front, back, fwd, rwd, 4wd) now uses the same grip, curves, slip angle
Removed AI front grip bias, so braking grip is more fair AI vs. player
* Tweaked ai throttle controll
* The AI cars now look further ahead at low speeds, which reduces swerving when trying to get back on racing line
* Removed different spring rate for AI
* Tweaked Oulton Park .aiw files for new car physics
* Tweaked downforce balance more to the front for FWD cars
* New/updated suspension geometry for most of the cars to represent the different styles.
Also recalculated and adjusted roll centers for better handling
But there are limits to what can be done (the game seams to be made for double wishbone suspension).
* New standard setups to fit the new tyres and physics
* Tweaked talent files for more randomness in the game results.
* Added Ford Mondeo Mk1 liftback
* Added Ford Sierra Sapphire by request. This is a conversion of a model made by Jalonso, sent by TOTO090369.
I have edited, resculpted and optimized the model a little to better fit Race 07.
The car has just one simplified livery.
* Added some new car parts
* Edited materials for smoother specular light
* A lot of minor texture fixes
* Added Super Touring Reloaded '96
+ A lot more...

V. 1.9
* A lot of minor bug fixes and polishing
* Tweaked physics for all cars, including new suspension geometry.
The suspensions are now more like the real ST cars, and also prevent the strange turning slightly to the left when accelerating problem.
Also updated simplified ai dampers and increased ai calculation so the ai cars don't flip over that easily.
* Some balance of performance for the cars has been made, but can still be improved
* Reworked tyres and textures for rain tyres
* Some setup files for ai cars have been added
* Updated aiw (ai cars driving file) for some of the btcc tracks available. Please make a copy of your original .aiw files for the tracks first.
They are in the 'Track updates' directory, and should be placed in the tracks (Locations) folders manualy.
The files includes new racing lines that suits the cars slightly better and new pit and garage positions to prevent the cars from hitting walls
when exiting garage. Also tried to keep the ai cars out of some problem areas at Oulton park to decrease 'stupid ai swerving'.
* Tweaked talents files to have faster ai cars and more variation in race results
* Added updated and resculpted Chrysler Stratus, originaly made by Ruben Denoso
* Finally added Super Touring Reloaded '97. The skins for most of the cars are originaly made by Alexander Hederby and some privateer skins are made by Simon Gardner.
I have made a few skins and edited the others to fit updated cars and templates. Some new parts and versions of the cars has been made to fit the '97 season.
A new helmet visor has also been added.
* Also added Super Touring Reloaded '99, made by me.


Genstrings:

1: bodystyle 0='97 1='98, 2=post '98 wheel arches, 3=optional
2: front bumper 0=pre ST, 1='98, 2=optional 1, 3=optional 2
3: helmet 0=closed, 1=open visor, 2=no visor helmet, 3=old style, 4=half visor
4: wheels 0=oz multi spoke, 1=6-spoke, 2=5-spoke, 3=8-spoke, 4=bbs, 5=extra1 6=extra2 (all cars don't have all wheels)
5: rear wing 0=no rwing, 1=super touring v1, 2=super touring v2, 3=roadcar rwing (most cars have 0, 1,)
6: lights 0=pre '98, 1='98, 2=facelift (for a few cars like rear light for Audi A4))
//7: rearview mirrors 1=standard road car/ST, 2=optional (not used yet)
//8: not used
9: left/right hand drive l=left hand drive, r=right hand drive (only for few cars, Vauxhall Vectra, Volvo s40... also needs modified .inccar file)

Because of the new structure and some other changes, addons made by others will not work with this update to begin with.
Sorry for that.


SUPER TOURING SEASONS
-----------------------------------------------------------------------------------------------------------------------
Install:
The 'Seasons' addon uses a Championship simulator to set up a new season based on the previous season.
The files in 'SaveDataChampionship' has to be placed into your Simbin savedata path.
It should be something like:

1. Unzip 'Gamedata' and 'UIData' to your Race 07 directory (Steam version)

2. Unzip the files in 'SaveDataChampionship' to your user folder. It should be something like:
C:\Users\*usename*\Documents\SimBin\RACE 07\UserData\*game profile name*\Championships\Official
You can find the first part in the game Options > Open User Folder

3. Set up the simulator files.
Open 'Championship_Settings.txt' and write down where Steam is installed (must be on the 4th row)
You can also add your own tracks here.
Save and close the file.

4. Open 'Championship_simulator.hta' or 'Championship_simulator.html' in iexplorer, or run 'Championship_simulator_fullscreen.bat' to open in kiosk mode.
Allow blocked contents, and allow ActiveX controller (might needs to be don in iexplorer tools section).
Standard security settings should work. If ActiveX controllers are blocked,
the simulator asks you to import and export files manually.
At start up the simulator will show a simplified view. Click the 'Change settings' button for more options.
Write your name and set up your championship. Selecting a brand will restart your carieer,
selecting 'Continue with the same brand' will create a new season year based on the previous year.
Select tracks you have installed, or you will get an error message later.
When everything is set up properly, press 'Export new championship'-button.

5. Start up Race07, then Championship > Championship Simulator > load 'Championship'
(there is also one file marked 'completed' which can't be loaded).

6. When the season is completed, open the simulator again, 'Continue with the same brand' to continue or select a new brand.
For the talent file changes to take effect, you need to restart the game before starting a new season.

7. There is also a Jaguar safety car in this mod. If you want to activate it (it will replace all the standard safety cars,
but the activation can easily be reverted) open your ...race 07\Gamedata\Teams\TrackVehicles\Safetycar folder,
open all the .car files and follow the instructions.

8. There is an edited .aiw files for some tracks included (optional).
Paste the .aiw files into ...race 07\Gamedata\Locations\*track name* if you have those tracks installed.


ID's:

CLASSES:
Pre Super Touring1: 66
Pre Super Touring2: 67
Championship Seasons 1: 136
Reloaded 96: 115
Reloaded 97: 110
Reloaded 98: 147
Reloaded 99: 150
Championship Seasons 2: 108

CARS:
Alfa Romeo 155 pre ('94): 164
Alfa Romeo 155 (seasons1): 180
Alfa Romeo 165: 137

Audi 80 pre (-): 149
Audi 80 (seasons1): 132
Audi A4 4wd (seasons1, '96, '97): 98
Audi A4 (seasons1, '98): 234
Audi A4 (seasons2): 196

BMW e30 pre ('92): 134
BMW 320 pre ('92, '94): 161
BMW 320 (seasons1, '96, '97): 189
BMW 320 (seasons2): 184

Chrysler Stratus (seasons1): 190

Ford Sierra Sapphire pre: 49
Ford Mondeo MK1 pre ('93): 138
Ford Mondeo MK1 (seasons1, '96): 195
Ford Mondeo ('97, '98): 218
Ford Mondeo ('99, seasons2): 213

Honda Accord gen5 ('96 - '99, seasons1): 219
Honda gen6 ('99, seasons2): 127

Nissan Primera P10 pre ('92, '93): 124
Nissan Primera P10 (seasons1, '96, '97): 198
Nissan Primera P11 (seasons1, '97, '98): 220
Nissan Primera ('99, seasons2): 194
Primera Primera facelift (seasons2): 172

Opel Vectra (seasons2): 224

Peugeot 405 pre ('92, '93): 148
Peugeot 405 (seasons1): 197
Peugeot 406 (seasons1, '96, '97, '98): 222
Peugeot 406 (seasons2): 175

Renault Laguna pre ('94): 126
Renault Laguna (seasons 1, '96, '97, '98): 221
Renault Laguna ('99, seasons2): 168

Toyota Carina pre ('92): 66
Toyota Carina E pre ('93): 165
Toyota Carina E (seasons 1, '96): 223

Vauxhall Cavalier pre ('92, '94): 160
Vauxhall Cavalier (seasons1, '96, '97): 193
Vauxhall Vectra (seasons1, '96, '97, '98): 236
Vauxhall Vectra ('99, seasons2): 167

Volvo 850 Estate ('94): 136
Volvo 850 (seasons1, '96): 128
Volvo s40 (seasons1, '97, '98): 217
Volvo s40 ('99, seasons2): 166



THANKS TO
-----------------------------------------------------------------------------------------------------------------------
Beta testing, feedback, suggestions etc: baika, Marc Majnes, qwerty24, Sven Hielscher, rosh555, mr.t., TOTO090369, Mike Davidson, Matthew Roberts, Arne Dopudja

qwerty24 for new updated dashes to most of the cars
Günthar Rowe for useful support when making AL Super Touring mod
Ryan Callan for providing an engine torque graph.
Knut Omdal Tvieto for providing downforce information
BTCC-style numbers font by DrummerGuy33
All skins were remade for this mod, but some details were copied from skins sent from Simon Gardner, Alexander Hederby, Mark Gormley and Pat O'Reilly
Gear box sounds by Jandri, sent to me by Simon Gardner
And, of course, Simbin for the game:)

/Andreas Larsson, a_m_larsson@hotmail.com
SUPER TOURING RELOADED AND PRE SUPER TOURING
-----------------------------------------------------------------------------------------------------------------------
This is a graphical update of my first ever mod 'AL Super Touring' for the Race07 series.
I had to build and learn everything from scratch to make the mod. It was 'learning by doing',
and it resulted in a little bit messy mod, so I've tidied it up.

You need the STCC addon from Simbin to get the sound of some of the cars.
If you don't have STCC installed, you can just replace the .aud files with a file from a car you got.

This is NOT a TOCA2 conversion, everything in the mod is made from scratch.
Please don't change anything in this mod without my permission.


What's new:

V. 2.0
* Renamed some folders to fix some loading issues, so please delete the old folders belonging to this mod in '..\race 07\Gamedata\Teams'
before installing this update.
* Updated tyre pressure and tweaked tyre files.
Removed as many 'cheats' in the tyre files as possible and compensated it with car setup
All tyres (front, back, fwd, rwd, 4wd) now uses the same grip, curves, slip angle
Removed AI front grip bias, so braking grip is more fair AI vs. player
* Tweaked ai throttle controll
* The AI cars now look further ahead at low speeds, which reduces swerving when trying to get back on racing line
* Removed different spring rate for AI
* Tweaked Oulton Park .aiw files for new car physics
* Tweaked downforce balance more to the front for FWD cars
* New/updated suspension geometry for most of the cars to represent the different styles.
Also recalculated and adjusted roll centers for better handling
But there are limits to what can be done (the game seams to be made for double wishbone suspension).
* New standard setups to fit the new tyres and physics
* Tweaked talent files for more randomness in the game results.
* Added Ford Mondeo Mk1 liftback
* Added Ford Sierra Sapphire by request. This is a conversion of a model made by Jalonso, sent by TOTO090369.
I have edited, resculpted and optimized the model a little to better fit Race 07.
The car has just one simplified livery.
* Added some new car parts
* Edited materials for smoother specular light
* A lot of minor texture fixes
* Added Super Touring Reloaded '96
+ A lot more...


V. 1.9
* A lot of minor bug fixes and polishing
* Tweaked physics for all cars, including new suspension geometry.
The suspensions are now more like the real ST cars, and also prevent the strange turning slightly to the left when accelerating problem.
Also updated simplified ai dampers and increased ai calculation so the ai cars don't flip over that easily.
* Some balance of performance for the cars has been made, but can still be improved
* Reworked tyres and textures for rain tyres
* Some setup files for ai cars have been added
* Updated aiw (ai cars driving file) for some of the btcc tracks available. Please make a copy of your original .aiw files for the tracks first.
They are in the 'Track updates' directory, and should be placed in the tracks (Locations) folders manualy.
The files includes new racing lines that suits the cars slightly better and new pit and garage positions to prevent the cars from hitting walls
when exiting garage. Also tried to keep the ai cars out of some problem areas at Oulton park to decrease 'stupid ai swerving'.
* Tweaked talents files to have faster ai cars and more variation in race results
* Added updated and resculpted Chrysler Stratus, originaly made by Ruben Denoso
* Finally added Super Touring Reloaded '97. The skins for most of the cars are originaly made by Alexander Hederby and some privateer skins are made by Simon Gardner.
I have made a few skins and edited the others to fit updated cars and templates. Some new parts and versions of the cars has been made to fit the '97 season.
A new helmet visor has also been added.
* Also added Super Touring Reloaded '99, made by me.


Genstrings:

1: bodystyle 0='97 1='98, 2=post '98 wheel arches, 3=optional
2: front bumper 0=pre ST, 1='98, 2=optional 1, 3=optional 2
3: helmet 0=closed, 1=open visor, 2=no visor helmet, 3=old style, 4=half visor
4: wheels 0=oz multi spoke, 1=6-spoke, 2=5-spoke, 3=8-spoke, 4=bbs, 5=extra1 6=extra2 (all cars don't have all wheels)
5: rear wing 0=no rwing, 1=super touring v1, 2=super touring v2, 3=roadcar rwing (most cars have 0, 1,)
6: lights 0=pre '98, 1='98, 2=facelift (for a few cars like rear light for Audi A4))
//7: rearview mirrors 1=standard road car/ST, 2=optional (not used yet)
//8: not used
9: left/right hand drive l=left hand drive, r=right hand drive (only for few cars, Vauxhall Vectra, Volvo s40... also needs modified .inccar file)

Because of the new structure and some other changes, addons made by others will not work with this update to begin with.
Sorry for that.


SUPER TOURING SEASONS
-----------------------------------------------------------------------------------------------------------------------
Install:
The 'Seasons' addon uses a Championship simulator to set up a new season based on the previous season.
The files in 'SaveDataChampionship' has to be placed into your Simbin savedata path.
It should be something like:

1. Unzip 'Gamedata' and 'UIData' to your Race 07 directory (Steam version)

2. Unzip the files in 'SaveDataChampionship' to your user folder. It should be something like:
C:\Users\*usename*\Documents\SimBin\RACE 07\UserData\*game profile name*\Championships\Official
You can find the first part in the game Options > Open User Folder

3. Set up the simulator files.
Open 'Championship_Settings.txt' and write down where Steam is installed (must be on the 4th row)
You can also add your own tracks here.
Save and close the file.

4. Open 'Championship_simulator.hta' or 'Championship_simulator.html' in iexplorer, or run 'Championship_simulator_fullscreen.bat' to open in kiosk mode.
Allow blocked contents, and allow ActiveX controller (might needs to be don in iexplorer tools section).
Standard security settings should work. If ActiveX controllers are blocked,
the simulator asks you to import and export files manually.
At start up the simulator will show a simplified view. Click the 'Change settings' button for more options.
Write your name and set up your championship. Selecting a brand will restart your carieer,
selecting 'Continue with the same brand' will create a new season year based on the previous year.
Select tracks you have installed, or you will get an error message later.
When everything is set up properly, press 'Export new championship'-button.

5. Start up Race07, then Championship > Championship Simulator > load 'Championship'
(there is also one file marked 'completed' which can't be loaded).

6. When the season is completed, open the simulator again, 'Continue with the same brand' to continue or select a new brand.
For the talent file changes to take effect, you need to restart the game before starting a new season.

7. There is also a Jaguar safety car in this mod. If you want to activate it (it will replace all the standard safety cars,
but the activation can easily be reverted) open your ...race 07\Gamedata\Teams\TrackVehicles\Safetycar folder,
open all the .car files and follow the instructions.

8. There is an edited .aiw files for some tracks included (optional).
Paste the .aiw files into ...race 07\Gamedata\Locations\*track name* if you have those tracks installed.


ID's:

CLASSES:
Pre Super Touring1: 66
Pre Super Touring2: 67
Championship Seasons 1: 136
Reloaded 96: 115
Reloaded 97: 110
Reloaded 98: 147
Reloaded 99: 150
Championship Seasons 2: 108

CARS:
Alfa Romeo 155 pre ('94): 164
Alfa Romeo 155 (seasons1): 180
Alfa Romeo 165: 137

Audi 80 pre (-): 149
Audi 80 (seasons1): 132
Audi A4 4wd (seasons1, '96, '97): 98
Audi A4 (seasons1, '98): 234
Audi A4 (seasons2): 196

BMW e30 pre ('92): 134
BMW 320 pre ('92, '94): 161
BMW 320 (seasons1, '96, '97): 189
BMW 320 (seasons2): 184

Chrysler Stratus (seasons1): 190

Ford Sierra Sapphire pre: 49
Ford Mondeo MK1 pre ('93): 138
Ford Mondeo MK1 (seasons1, '96): 195
Ford Mondeo ('97, '98): 218
Ford Mondeo ('99, seasons2): 213

Honda Accord gen5 ('96 - '99, seasons1): 219
Honda gen6 ('99, seasons2): 127

Nissan Primera P10 pre ('92, '93): 124
Nissan Primera P10 (seasons1, '96, '97): 198
Nissan Primera P11 (seasons1, '97, '98): 220
Nissan Primera ('99, seasons2): 194
Primera Primera facelift (seasons2): 172

Opel Vectra (seasons2): 224

Peugeot 405 pre ('92, '93): 148
Peugeot 405 (seasons1): 197
Peugeot 406 (seasons1, '96, '97, '98): 222
Peugeot 406 (seasons2): 175

Renault Laguna pre ('94): 126
Renault Laguna (seasons 1, '96, '97, '98): 221
Renault Laguna ('99, seasons2): 168

Toyota Carina pre ('92): 66
Toyota Carina E pre ('93): 165
Toyota Carina E (seasons 1, '96): 223

Vauxhall Cavalier pre ('92, '94): 160
Vauxhall Cavalier (seasons1, '96, '97): 193
Vauxhall Vectra (seasons1, '96, '97, '98): 236
Vauxhall Vectra ('99, seasons2): 167

Volvo 850 Estate ('94): 136
Volvo 850 (seasons1, '96): 128
Volvo s40 (seasons1, '97, '98): 217
Volvo s40 ('99, seasons2): 166



THANKS TO
-----------------------------------------------------------------------------------------------------------------------
Beta testing, feedback, suggestions etc: baika, Marc Majnes, qwerty24, Sven Hielscher, rosh555, mr.t., TOTO090369, Mike Davidson, Matthew Roberts, Arne Dopudja

qwerty24 for new updated dashes to most of the cars
Günthar Rowe for useful support when making AL Super Touring mod
Ryan Callan for providing an engine torque graph.
Knut Omdal Tvieto for providing downforce information
BTCC-style numbers font by DrummerGuy33
All skins were remade for this mod, but some details were copied from skins sent from Simon Gardner, Alexander Hederby, Mark Gormley and Pat O'Reilly
Gear box sounds by Jandri, sent to me by Simon Gardner
And, of course, Simbin for the game:)

/Andreas Larsson, a_m_larsson@hotmail.com
This is an update to the track update files for Oulton. Some have reported problems with that track after the update, so it should be fixed now. If you have v1.9 installed and want to use the track updates you can just download a small patch available here at Racedepartment.
SUPER TOURING RELOADED AND PRE SUPER TOURING
-----------------------------------------------------------------------------------------------------------------------
This is a graphical update of my first ever mod 'AL Super Touring' for the Race07 series.
I had to build and learn everything from scratch to make the mod. It was 'learning by doing',
and it resulted in a little bit messy mod, so I've tidied it up.

You need the STCC addon from Simbin to get the sound of some of the cars.
If you don't have STCC installed, you can just replace the .aud files with a file from a car you got.

This is NOT a TOCA2 conversion, everything in the mod is made from scratch.
Please don't change anything in this mod without my permission.


What's new:

* A lot of minor bug fixes and polishing
* Tweaked physics for all cars, including new suspension geometry.
The suspensions are now more like the real ST cars, and also prevent the strange turning slightly to the left when accelerating problem.
Also updated simplified ai dampers and increased ai calculation so the ai cars don't flip over that easily.
* Some balance of performance for the cars has been made, but can still be improved
* Reworked tyres and textures for rain tyres
* Some setup files for ai cars have been added
* Updated aiw (ai cars driving file) for some of the btcc tracks available. Please make a copy of your original .aiw files for the tracks first.
They are in the 'Track updates' directory, and should be placed in the tracks (Locations) folders manualy.
The files includes new racing lines that suits the cars slightly better and new pit and garage positions to prevent the cars from hitting walls
when exiting garage. Also tried to keep the ai cars out of some problem areas at Oulton park to decrease 'stupid ai swerving'.
* Tweaked talents files to have faster ai cars and more variation in race results
* Added updated and resculpted Chrysler Stratus, originaly made by Ruben Denoso
* Finally added Super Touring Reloaded '97. The skins for most of the cars are originaly made by Alexander Hederby and some privateer skins are made by Simon Gardner.
I have made a few skins and edited the others to fit updated cars and templates. Some new parts and versions of the cars has been made to fit the '97 season.
A new helmet visor has also been added.
* Also added Super Touring Reloaded '99, made by me.


Genstrings:

1: bodystyle 0='97 1='98, 2=post '98 wheel arches, 3=optional
2: front bumper 0=pre ST, 1='98, 2=optional 1, 3=optional 2
3: helmet 0=closed, 1=open visor, 2=no visor helmet, 3=old style, 4=half visor
4: wheels 0=oz multi spoke, 1=6-spoke, 2=5-spoke, 3=8-spoke, 4=bbs, 5=extra1 6=extra2 (all cars don't have all wheels)
5: rear wing 0=no rwing, 1=super touring v1, 2=super touring v2, 3=roadcar rwing (most cars have 0, 1,)
6: lights 0=pre '98, 1='98, 2=facelift (for a few cars like rear light for Audi A4))
//7: rearview mirrors 1=standard road car/ST, 2=optional (not used yet)
//8: not used
9: left/right hand drive l=left hand drive, r=right hand drive (only for few cars, Vauxhall Vectra, Volvo s40... also needs modified .inccar file)

Because of the new structure and some other changes, addons made by others will not work with this update to begin with.
Sorry for that.


SUPER TOURING SEASONS
-----------------------------------------------------------------------------------------------------------------------
Install:
The 'Seasons' addon uses a Championship simulator to set up a new season based on the previous season.
The files in 'SaveDataChampionship' has to be placed into your Simbin savedata path.
It should be something like:

1. Unzip 'Gamedata' and 'UIData' to your Race 07 directory (Steam version)

2. Unzip the files in 'SaveDataChampionship' to your user folder. It should be something like:
C:\Users\*usename*\Documents\SimBin\RACE 07\UserData\*game profile name*\Championships\Official
You can find the first part in the game Options > Open User Folder

3. Set up the simulator files.
Open 'Championship_Settings.txt' and write down where Steam is installed (must be on the 4th row)
You can also add your own tracks here.
Save and close the file.

4. Open 'Championship_simulator.hta' or 'Championship_simulator.html' in iexplorer, or run 'Championship_simulator_fullscreen.bat' to open in kiosk mode.
Allow blocked contents, and allow ActiveX controller (might needs to be don in iexplorer tools section).
Standard security settings should work. If ActiveX controllers are blocked,
the simulator asks you to import and export files manually.
At start up the simulator will show a simplified view. Click the 'Change settings' button for more options.
Write your name and set up your championship. Selecting a brand will restart your carieer,
selecting 'Continue with the same brand' will create a new season year based on the previous year.
Select tracks you have installed, or you will get an error message later.
When everything is set up properly, press 'Export new championship'-button.

5. Start up Race07, then Championship > Championship Simulator > load 'Championship'
(there is also one file marked 'completed' which can't be loaded).

6. When the season is completed, open the simulator again, 'Continue with the same brand' to continue or select a new brand.
For the talent file changes to take effect, you need to restart the game before starting a new season.

7. There is also a Jaguar safety car in this mod. If you want to activate it (it will replace all the standard safety cars,
but the activation can easily be reverted) open your ...race 07\Gamedata\Teams\TrackVehicles\Safetycar folder,
open all the .car files and follow the instructions.

8. There is an edited .aiw files for some tracks included (optional).
Paste the .aiw files into ...race 07\Gamedata\Locations\*track name* if you have those tracks installed.


ID's:

Reloaded 97: 110
Reloaded 98: 147
Reloaded 99: 150
Championship Seasons: 136
Championship Seasons2:108
Pre Super Touring1: 66
Pre Super Touring2: 67

Alfa 155: 180
Alfa 155 pre: 164
Alfa 165: 137

Audi A4: 234
Audi A4 4wd: 98
Audi seasons: 129
Audi seasons2: 196
Audi 80: 132
Audi 80 pre: 149

BMW 320 seasons: 189
BMW 320 seasons2: 184
BMW 320 pre: 161
BMW e30: 134

Chrysler Stratus: 190

Ford Mondeo: 218
Ford seasons: 213
Ford seasons2: 213
Ford MK1: 195
Ford MK1 pre: 138

Honda Accord: 219
Honda seasons: 187
Honda gen6: 127

Nissan Primera: 220
Nissan P10: 198
Nissan P10 pre: 124
Nissan seasons: 194
Nissan seasons2: 227
Primera facelift: 172

Opel Vectra: 224

Peugeot 406: 222
Peugeot seasons: 169
Peugeot seasons2: 175
Peugeot 405: 197
Peugeot 405 pre: 148

Renault Laguna: 221
Renault seasons: 192
Renault seasons2: 168
Renault pre: 126

Toyota Carina E: 223
Toyota Carina E pre: 165
Toyota '91: 66

Vauxhall Vectra: 236
Vauxhall seasons: 214
Vauxhall seasons2: 167
Vauxhall Cavaier: 193
Vauxhall Cavaier pre: 160

Volvo s40: 217
Volvo seasons: 160
Volvo seasons2: 166
Volvo 850: 128
Volvo 850 Estate: 136



THANKS TO
-----------------------------------------------------------------------------------------------------------------------
Beta testing, feedback, suggestions etc: baika, Marc Majnes, qwerty24, Sven Hielscher, rosh555, mr.t., TOTO090369, Mike Davidson, Matthew Roberts, Arne Dopudja

qwerty24 for new updated dashes to most of the cars
Günthar Rowe for useful support when making AL Super Touring mod
Ryan Callan for providing an engine torque graph.
Knut Omdal Tvieto for providing downforce information
BTCC-style numbers font by DrummerGuy33
All skins were remade for this mod, but some details were copied from skins sent from Simon Gardner, Alexander Hederby, Mark Gormley and Pat O'Reilly
Gear box sounds by Jandri, sent to me by Simon Gardner
And, of course, Simbin for the game:)

/Andreas Larsson, a_m_larsson@hotmail.com
I have just added the 405 headlights fix to the mod (1.7)
SUPER TOURING RELOADED AND PRE SUPER TOURING
-----------------------------------------------------------------------------------------------------------------------
This is a graphical update of my first ever mod 'AL Super Touring' for the Race07 series.
I had to build and learn everything from scratch to make the mod. It was 'learning by doing',
and it resulted in a little bit messy mod, so I've tidied it up.

You need the STCC addon from Simbin to get the sound of some of the cars.
If you don't have STCC installed, you can just replace the .aud files with a file from a car you got.

What's new:

Reworked physics for all cars
New structure with genstrings
Updated all wheels andadded some new ones
Two pre super touring classes with physics
Super Touring seasons split into two classes (new class for L4 with own physics)
New cars and versions of cars
One new old style helmet
Tweaked sound levels
More unique helmets
Simple textured chassis (when bumpers come loose or car is upside down)
Updated normals for some cars
Update and some bugfixes to the 'simulator'
Added Simbin's 850 Estate (graphics). STCC2 is required for this car, but if you don't have it, you can just delete '...race 07\Gamedata\Teams\Pre Super Touring\Volvo Teams' folder.
Edited .AIW file for Thruxton full
+ Some more fixes

Genstrings:

1: bodystyle 1='98, 2=post '98 wheel arches, 3=optional
2: front bumper 0=pre ST, 1='98, 2=optional 1, 3=optional 2
3: helmet 0=closed, 1=open visor, 2=no visor helmet, 3=old style
4: wheels 0=oz multi spoke, 1=6-spoke, 2=5-spoke, 3=8-spoke, 4=bbs, 5=extra1 6=extra2 (all cars don't have all wheels)
5: rear wing 0=no rwing, 1=super touring v1, 2=super touring v2, 3=roadcar rwing (most cars have 0, 1,)
6: lights 0=pre '98, 1='98, 2=facelift (for a few cars like rear light for Audi A4))
//7: rearview mirrors 1=standard road car/ST, 2=optional (not used yet)
//8: not used
9: left/right hand drive l=left hand drive, r=right hand drive (only for few cars, Vauxhall Vectra)

Because of the new structure and some other changes, addons made by others will not work with this update to begin with.
Sorry for that.


SUPER TOURING SEASONS
-----------------------------------------------------------------------------------------------------------------------
Install:
The 'Seasons' addon uses a Championship simulator to set up a new season based on the previous season.
The files in 'SaveDataChampionship' has to be placed into your Simbin savedata path.
It should be something like:

1. Unzip 'Gamedata' and 'UIData' to your Race 07 directory (Steam version)

2. Unzip the files in 'SaveDataChampionship' to your user folder. It should be something like:
C:\Users\*usename*\Documents\SimBin\RACE 07\UserData\*game profile name*\Championships\Official
You can find the first part in the game Options > Open User Folder

3. Set up the simulator files.
Open 'Championship_Settings.txt' and write down where Steam is installed (must be on the 4th row)
You can also add your own tracks here.
Save and close the file.

4. Open 'Championship_simulator.hta' or 'Championship_simulator.html' in iexplorer, or run 'Championship_simulator_fullscreen.bat' to open in kiosk mode.
Allow blocked contents, and allow ActiveX controller (might needs to be don in iexplorer tools section).
Standard security settings should work. If ActiveX controllers are blocked,
the simulator asks you to import and export files manually.
At start up the simulator will show a simplified view. Click the 'Change settings' button for more options.
Write your name and set up your championship. Selecting a brand will restart your carieer,
selecting 'Continue with the same brand' will create a new season year based on the previous year.
Select tracks you have installed, or you will get an error message later.
When everything is set up properly, press 'Export new championship'-button.

5. Start up Race07, then Championship > Championship Simulator > load 'Championship'
(there is also one file marked 'completed' which can't be loaded).

6. When the season is completed, open the simulator again, 'Continue with the same brand' to continue or select a new brand.
For the talent file changes to take effect, you need to restart the game before starting a new season.

7. There is also a Jaguar safety car in this mod. If you want to activate it (it will replace all the standard safety cars,
but the activation can easily be reverted) open your ...race 07\Gamedata\Teams\TrackVehicles\Safetycar folder,
open all the .car files and follow the instructions.

8. There is an edited .aiw file for Thruxton full included.
The update prevent the cars from crashing in the last chicane.
Paste 'Thruxton_Full.AIW' into ...race 07\Gamedata\Locations\Thruxton_Full if you have that track installed.


General improvements:
Overhauled 3D-meshes
* New Simbin style mapping to replace the old Toca2 style one, increased resolution.
* New materials.
* Updated interior graphics for some cars by qwerty24.
* Some minor performance changes to some cars.

This is NOT a TOCA2 conversion, everything in the mod is made from scratch.
Please don't change anything in this mod without my permission.

ID's:

Reloaded 98: 147
Championship Seasons: 136
Championship Seasons2:108
Pre Super Touring1: 66
Pre Super Touring2: 67

Alfa 155: 180
Alfa 155 pre: 164
Alfa 165: 137

Audi A4: 234
Audi A4 4wd: 98
Audi seasons: 129
Audi seasons2: 196
Audi 80: 132
Audi 80 pre: 149

BMW 320 seasons: 189
BMW 320 seasons2: 184
BMW 320 pre: 161
BMW e30: 134

Ford Mondeo: 218
Ford seasons: 213
Ford seasons2: 213
Ford MK1: 195
Ford MK1 pre: 138

Honda Accord: 219
Honda seasons: 187
Honda gen6: 127

Nissan Primera: 220
Nissan P10: 198
Nissan P10 pre: 124
Nissan seasons: 194
Nissan seasons2: 227
Primera facelift: 172

Opel Vectra: 224

Peugeot 406: 222
Peugeot seasons: 169
Peugeot seasons2: 175
Peugeot 405: 197
Peugeot 405 pre: 148

Renault Laguna: 221
Renault seasons: 192
Renault seasons2: 168
Renault pre: 126

Toyota Carina E: 223
Toyota Carina E pre: 165
Toyota '91: 66

Vauxhall Vectra: 236
Vauxhall seasons: 214
Vauxhall seasons2: 167
Vauxhall Cavaier: 193
Vauxhall Cavaier pre: 160

Volvo s40: 217
Volvo seasons: 160
Volvo seasons2: 166
Volvo 850: 128
Volvo 850 Estate: 136



THANKS TO
-----------------------------------------------------------------------------------------------------------------------
Beta testing, feedback, suggestions etc: baika, Marc Majnes, qwerty24, Sven Hielscher, rosh555, mr.t., TOTO090369, Mike Davidson, Matthew Roberts, Arne Dopudja

qwerty24 for new updated dashes to most of the cars
Günthar Rowe for useful support when making AL Super Touring mod
Ryan Callan for providing an engine torque graph.
Knut Omdal Tvieto for providing downforce information
BTCC-style numbers font by DrummerGuy33
All skins were remade for this mod, but some details were copied from skins sent from Simon Gardner, Alexander Hederby, Mark Gormley and Pat O'Reilly
Gear box sounds by Jandri, sent to me by Simon Gardner
And, of course, Simbin for the game:)

/Andreas Larsson, a_m_larsson@hotmail.com
SUPER TOURING RELOADED
-----------------------------------------------------------------------------------------------------------------------
This is a graphical update of my first ever mod 'AL Super Touring' for the Race07 series.
I had to build and learn everything from scratch to make the mod. It was 'learning by doing',
and it resulted in a little bit messy mod, so I've tidied it up.

You need the STCC addon from Simbin to get the sound of some of the cars.
If you don't have STCC installed, you can just replace the .aud files with a file from a car you got.


SUPER TOURING SEASONS
-----------------------------------------------------------------------------------------------------------------------
Install:
The 'Seasons' addon uses a Championship simulator to set up a new season based on the previous season.
The files in 'SaveDataChampionship' has to be placed into your Simbin savedata path.
It should be something like:

1. Unzip 'Gamedata' and 'UIData' to your Race 07 directory (Steam version)

2. Unzip the files in 'SaveDataChampionship' to your user folder. It should be something like:
C:\Users\*usename*\Documents\SimBin\RACE 07\UserData\*game profile name*\Championships\Official
You can find the first part in the game Options > Open User Folder

3. Set up the simulator files.
Open 'Championship_Settings.txt' and write down where Steam is installed (must be on the 4th row)
You can also add your own tracks here.
Save and close the file.

4. Open 'Championship_simulator.html' in iexplorer, or run 'Championship_simulator_fullscreen.bat' to open in kiosk mode.
Allow blocked contents, and allow ActiveX controller. Standard security settings should work. If ActiveX controllers are blocked,
the simulator asks you to import and export files manually.
At start up the simulator will show a simplified view. Click the 'Change settings' button for more options.
Write your name and set up your championship. Selecting a brand will restart your carieer,
selecting 'Continue with the same brand' will create a new season year based on the previous year.
Select tracks you have installed, or you will get an error message later.
When everything is set up properly, press 'Export new championship'-button.

5. Start up Race07, then Championship > Championship Simulator > load 'Championship'
(there is also one file marked 'completed' which can't be loaded).

6. When the season is completed, open the simulator again, 'Continue with the same brand' to continue or select a new brand.
For the talent file changes to take effect, you need to restart the game before starting a new season.

7. There is also a Jaguar safety car in this mod. If you want to activate it (it will replace all the standard safety cars,
but the activation can easily be reverted) open your ...race 07\Gamedata\Teams\TrackVehicles\Safetycar folder,
open all the .car files and follow the instructions.



General improvements:
Overhauled 3D-meshes
* New Simbin style mapping to replace the old Toca2 style one, increased resolution.
* New materials.
* Updated interior graphics for some cars by qwerty24.
* Some minor performance changes to some cars.

This is NOT a TOCA2 conversion, everything in the mod is made from scratch.
Please don't change anything in this mod without my permission.

Car ID's:

Alfa 155: 180
Alfa 165: 137

Audi A4: 234
Audi A4 seasons 129
Audi 80: 132

BMW 320: 189

Ford Mondeo MK1: 195
Ford Mondeo seasons: 213
Ford: 218

Honda Accord: 219
Honda Accord seasons: 187
Honda Accord gen6: 127

Nissan Primera P11: 220
Nissan Primera P10: 198
Nissan Primera P11 seasons: 194
Nissan Primera facelift: 172

Peugeot 406: 222
Peugeot 406 seasons: 169
Peugeot 405: 197

Renault Laguna: 221
Renault Laguna seasons: 192

Toyota Carina E: 223

Vauxhall Vectra: 236
Vauxhall Vectra seasons: 214
Vauxhall Cavaier: 193

Volvo s40: 217
Volvo s40 seasons: 160
Volvo 850: 128


Class ID:
Reloaded '98 147
Seasons 136


THANKS TO
-----------------------------------------------------------------------------------------------------------------------
Beta testing, feedback, suggestions etc: baika, Marc Majnes, qwerty24, Sven Hielscher, rosh555, mr.t., TOTO090369, Mike Davidson, Matthew Roberts

qwerty24 for new updated dashes to most of the cars
Günthar Rowe for useful support when making AL Super Touring mod
Ryan Callan for providing an engine torque graph.
Knut Omdal Tvieto for providing downforce information
BTCC-style numbers font by DrummerGuy33
All skins were remade for this mod, but some details were copied from skins sent from Simon Gardner, Alexander Hederby, Mark Gormley and Pat O'Reilly
Gear box sounds by Jandri, sent to me by Simon Gardner
And, of course, Simbin for the game:)

/Andreas Larsson, a_m_larsson@hotmail.com
Updated with Audi 80, simulator has a manual mode if ActiveX controllers are blocked, and some fixes to existing cars.
Added Nissan Primera P10, Peugeot 405, new simulator and new materials

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

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