China FSR, converted from rF1 by David Dominguez and updated by JES
17.4.2015 JES:
-Adjusted texture maps lighting for new HDR (trackside, curbs, road, grass, grandstands)
-Adjusted texture maps colors
-Fixed shadows from backstraight grandstands
-New spectators
-New trees
-New skybox
-Reworked all grandstands
-Adjusted road+curbs specular maps
-Removed some alpha layers to improve road reflection
-Tweaked fog
-Added reflection mapper to main building windows
-Tweaked reflections of all windows
-Tweaked guardrails
-Made all green tire stacks collidable
-Made fence texture cast shadow
-Aligned grid positions correctly
-New realroad texture
-New realroad profile
6.5.2014 David Dominguez:
-Added 30% realroad profile
-Astroturf grip fix
-Fixed "dark textures"
-New asphalt texture
-New grass texture
-Increased LOD out values in all scenary objects
-Most important objects of the track will cast dynamic shadows now
-Added DRS markers
-DRS minimum passes fix (it will activate on 3rd lap instead of 4th)
-Color correction tweaks on some textures
-Adjusted session time lenghts and start times
-Added 2nd group of track cameras
17.4.2015 JES:
-Adjusted texture maps lighting for new HDR (trackside, curbs, road, grass, grandstands)
-Adjusted texture maps colors
-Fixed shadows from backstraight grandstands
-New spectators
-New trees
-New skybox
-Reworked all grandstands
-Adjusted road+curbs specular maps
-Removed some alpha layers to improve road reflection
-Tweaked fog
-Added reflection mapper to main building windows
-Tweaked reflections of all windows
-Tweaked guardrails
-Made all green tire stacks collidable
-Made fence texture cast shadow
-Aligned grid positions correctly
-New realroad texture
-New realroad profile
6.5.2014 David Dominguez:
-Added 30% realroad profile
-Astroturf grip fix
-Fixed "dark textures"
-New asphalt texture
-New grass texture
-Increased LOD out values in all scenary objects
-Most important objects of the track will cast dynamic shadows now
-Added DRS markers
-DRS minimum passes fix (it will activate on 3rd lap instead of 4th)
-Color correction tweaks on some textures
-Adjusted session time lenghts and start times
-Added 2nd group of track cameras