Crystal Palace 1969

Crystal Palace 1969 1.5

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Update 1.5
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Fixed holes next to the pit wall and in the escape road before New Link (3rd corner).
Added more objects, refined some meshes, tuned some shaders and textures
Paddock area has been modified, new building added, more vehicles added.
The Northern infield has been remodeled:
- infield roads are real roads now (maybe a genuine pre-war version will come)
- a missing pond has been added with the Crystal Palace Bowl (concert stage build in 1961) (my favourite seventies band is about to play after the race)
Thanks to CrisT86 for CSP additions: New Camera's, VAO, RainFX, seasonal adjustments, smoke and a working lap counter (thx to Racinjoe13)
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Screenshot_fiat_600_zw_crystalpalace_6-11-123-1-50-58.jpg
Screenshot_fiat_600_zw_crystalpalace_6-11-123-1-50-41.jpg

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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