Resource icon

Increased number of AI cars for San Francisco GRiD HQ-Real 1.0 2020-06-01

Login or Register an account to download this content
I made a change to the max number of AI cars for race, increasd frpm 16 to 26. This change doesn't have negative effect on pit stops, but since there are only 15 pit box, some car seems to be graphically superimposed. You can always choose to use a smaller number of cars. Added also an approximate track lenght and width. Put the modified file (ui_track.json) in track folder/UI subfolder, make a backup copy of the original file before.
  • Like
Reactions: HansDG

Latest reviews

It is a nice idea what you are trying to do, but what you did wont work. Just by making the pitboxes number 26 from original 16 just does not work without going into the KN5 file and editing/creating 26 pitboxes and 26 starting grid stalls. Any race that tries to do more than 16 cars, My car will bounce on top of another AI car and I would be put into a weird starting grid position. This just does not work with just modifying the UI file and not editing the KN5 file.
Marcoca61
Marcoca61
tx, i admit that I have not tried in race, so go back to the original file...sorry

Latest News

Author
Marcoca61
Downloads
200
File size
286 bytes
Views
3,988
First release
Last update
User rating
1.00 star(s) 1 ratings

More mods from Marcoca61

To join the OverTake Racing Club races I want them to be: (multiple choice)

  • Free to access

    Votes: 104 91.2%
  • Better structured events

    Votes: 20 17.5%
  • Better structured racing club forum

    Votes: 18 15.8%
  • More use of default game content

    Votes: 15 13.2%
  • More use of fixed setups

    Votes: 32 28.1%
  • No 3rd party registration pages

    Votes: 42 36.8%
  • Less casual events

    Votes: 11 9.6%
  • More casual events

    Votes: 36 31.6%
  • Other, specify in thread

    Votes: 6 5.3%
Back
Top