Mulholland Drive

Mulholland Drive 1.2

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This track is amazing! Im in love with night ride with trafic on you truck!
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Im having trouble getting traffic to work I put it on track day only but not traffic spawns but other than that really great map!
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thank you very much.
absolutely perfect. looking forward to more of your work, you do it best.
If there was puddles with Rain FX I would give this a 6 stars. Well done mate, thank you!
Loved it. Exactly what I wanted. Thank you
Maravillosa como siempre, muchas gracias por una de las mejores rutas de Assetto. Felicidades.
Aside from AC's jank that's inherent with the game which means cars handle bumps and curbs like a rubber band.. this track is phenominal, it looks good, feels good, challenges the driver for a run that takes longer then Green Hell on one of the most high-speed Togue worthy mountain roads I've ever driven in a video game.

Absolutely recommended.
AMAZING
That's a classic Todd, Couldn't get much better
I gave it a 5x5 for v1.0. A further Five Gold Stars for 1.2. You go, amigo!
been driving occasionally since release - unmatched feel and an instant favourite. Awesome feel to the road (real nice on DD), doesn't feel flat like most other stuff. I love this road so much it's the only mod I can recreate that feeling I get driving on tight winding forest roads IRL, and I've driven many maps
WOW!!!!!! how did you get it to be soo accurate
REALLY GREAT !! I lived in this neighborhood for 20 yrs. and drove this road hundreds of times +. This is a very realistic driving experience . I used to do a timed run between Laurel Cyn. and Laurel Pass. ( blocked off) in my ,90MBZ 300CE. Thank You. Please add the dog park below and between the two streets mentioned above.
What a great experience. Thank you
Awsome track, thanks for ur work.
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Looks and plays nicely!! Fantastic free roam for drivers who enjoy more the relaxed and realistic experience of an everyday driver.
Excelent

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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