Porsche 911 Singer

Porsche 911 Singer 1.2 (csp)

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Thanks to Arch for his work on this.
Only physics improvement using new CSP features.
No 3D change.
It requires CSP 0.2.2+ (should be the free version)
If you don't want CSP, please keep current 1.1 version of the Singer.
Please note you can always access the old versions in the History tab :
csp_free.png

Known issue :
The blur rim is odd, it should be fixed in future CSP version
Not an issue, but brakes might seem too low or too sensitive, try to enable "real feel" in the CSP settings (somewhere...)
some FFB tweak settings if needed :
ffb_tweaks.png


1.2 log :
2024-05-07
- Changed front geometry
- Changed ARBs
- Corrections
2024-05-05
- Changed installation stiffness
- Changed torsion stiffness
- Changed engine and sprung inertia
- Changed drivetrain options, default setting
- Removed bushing vertical rate
- Corrections
2024-05-04
- Added Custom Shaders Patch physics functions: 0.2.0+ REQUIRED!
- New more accurate COSMIC suspension with object based elements, physics-based alignment, chassis torsion flex and more
- Power steering option for DD users (CSP FFB FX)
- Object based brakes system with "real forces" option for LC users (CSP FFB FX)
- Lookup table force curves for bumpstops and dampers
- Added CSP tire and brake heating
- Changed tires, added CSP features
- Changed drivetrain, added more specific setup options
- Changed aero
- Changed engines
- Changed car mass, inertia
+better data from Arch
+fixed spoiler in replay
+fixed headlights (clearer)
+fixed/improved chrome rims
+++AWD (it's not 50/50 though ;) it's made after the 993 differential, and it's also a 4.0)
+with minilites and fixed spoiler, it's rather pretty __custom_showroom_1582393711.jpg __custom_showroom_1582393652.jpg
+few more skins on the 3.8 and other skins tweaks
it's on.
4.0 & 3.8 are ready.

3D changelog :
Skins, license plates, all done.
Few mistakes with CSP fixed.
i put the vintage effect on the config file in comments due to people having old version of CSP. Feel free to remove the comments to enjoy it :
[INSTRUMENTS]
RPM_VINTAGE = 1
RPM_VINTAGE_ROUND_TO = 1
RPM_VINTAGE_DELAY = 0
RPM_VINTAGE_SPEED_LAG = 0.6

Arch Physics changelog :
08.12.19
- AI fix for 3.8

11.12.19
- Removed redundant files from cars, again
- Changed 3.8 AI upshift point from 7000 to 7200

12.12.19
- Removed 7kg, adjusted CoG, offsets, UI for AWD as per removal of wing motor

17.12.19
- Adjusted AWD UI for real this time; I forgot!

19.12.19
- Adjusted AIs
- Corrected rev meters

20.12.19
- Corrected mistake in front lift GH
- Added headers to drivetrains - probably inconsequential
3D changelog :
- new 3.8l 300bhp version
plenty of power enough for poor drivers like me!​
- LODs​
- couple more skins - skins for the 3.8 will come with 1.0​
- cars are now under Porsche brand
(logo is from here : https://www.racedepartment.com/downloads/porsche-logo-resize-ui-only.29648/ )
- some dds optimised​
- tyre width to match the physics​
- honestly i didn't keep a log and i should have :D just know everything is final
so that's the ultimate pre-release to check if we (i mean "i") didn't mess up anything^^​

Arch Physics changelog :


27.10.19​
- Raised frontal surface area slightly: estimation for now​
- Changed spoiler activation from 80km/h to 96km/h as per Singer website​
- Changed design of yaw drag fins​
- Changed default ARB rates​
- Changed brakes from 993TT with 55bar P/V to 993TT with no P/V​
- Changed final gear from incorrect stock 3.444 value to 4.000 value as per R&T test sheet​
- Changed power from 390whp figure to 390bhp figure​
- General tire changes​
22.11.19​
- Changed tire flex in ST tires lower; 0.300's -> 0.280's​
23.11.19​
- Separated cars into versions​
30.11.19​
- New brakes data​
02.12.19​
- Recalculated Shore 85 trailing arm bushings Weissach more precisely​
04.12.19​
- New load curve for ST tires​

Screenshot_bo_singer_38_ks_brands_hatch_7-12-119-18-2-10_accumulation.jpg
Screenshot_bo_singer_38_ks_brands_hatch_7-12-119-18-0-33_accumulation.jpg
Screenshot_bo_singer_38_la_canyons_4-12-119-22-59-36_accumulation.jpg
TODO :
  • LODs
  • seatbelt on/off
  • dirt/damage (if any...)
  • brake position (?)
  • improve dirt on windshield
  • 1.0 ....
Fixed & Done :
  • reflect in dials
  • key to ignition ;)
  • did driver position & animation
  • took shamelessly another anim for the shifting preventing me from going crazy over it tonight :rolleyes: (190EVO2... who knew)
  • fixed collider material (causing issue online)
  • improved materials in config.ini
  • working clock, oil pressure
  • reworked headlights (remove fog light, since it doesn't seem to be used in any pictures i found online)
  • redid the dials for better handling in large track when shaking
  • mirrors fixed
  • added rainbow effect in headlights
  • working wipers, and rain
Physics @Arch :
- Raised frontal surface area slightly: estimation for now
- Changed spoiler activation from 80km/h to 96km/h as per Singer website
- Changed design of yaw drag fins
- Changed default ARB rates
- Changed brakes from 993TT with 55bar P/V to 993TT with no P/V
- Changed final gear from incorrect stock 3.444 value to 4.000 value as per R&T test sheet
- Changed power from 390whp figure to 390bhp figure
- General tire changes​

As for the sound. It will remain as the 911R. Everybody's has his own taste for sound, feel free to put whatever pleases you best. For me the 911R works well, and it's kunos so no permission issue :cool:

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