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Subida a Santo Emiliano 1.0

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Como Mierense me la acabas de poner durisima. gracias
Escucha-y guajes, esto 'ta per guapu!!!
Fantastico trabajo amigo. Trazado mítico del campeonato de españa de montaña. Increíble la salida por el túnel.
Really nice track but way too bumpy. It could also use a map and GrassFX support.
M
massyerba
You are right, there is a file with wrong values.
Open the track folder, open the "DATA" folder, edit the "surfaces" file with the notepad and modify the "SIN_HEIGHT,
SIN_LENGTH,
VIBRATION_GAIN,
VIBRATION_LENGTH "
and set them to zero. Close the notepad and save the changes.
I hope it works for you
Nice track, a bit bumpy.
I am missing the map.
And for some reason it doesn't record the times I achieve.
M
massyerba
To create the minimap you have to delete the file "map. Png", which is in the track folder, Start the game and assetto will create the map automatically from the AI
I really liked the track, I found the track very fun, each curve was a surprise. However, the project has a lot to improve. I would also like to see a Spawnpoint for Downhill

Maybe in the next version try to fix the most serious problems. The asphalt is very wavy, the car jumps a lot, try to make it smoother.

When i was exploring the map a bit, I also noticed some minor pitstop problems. In the area with red and white tires, if the car hits them, it gets stuck. The same problem happens in the tunnel at the very beginning, on the right wall.
excellent work!!! congratulations!!!

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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