Tilkering

Tilkering 1.03 [WIP]

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  • Fixed the orientation of the pit-crew
Screenshot_rss_formula_rss_3_v6_tilkering_13-1-124-19-10-22.jpg
  • Added AI-hints
  • Moved the barrier at T3 and T6, so AI doesn't drive into them
Screenshot_rss_formula_rss_3_v6_tilkering_13-1-124-18-55-56.jpg
Added a set of tv-broadcasting cameras.
  • added more detailed grandstands
  • fixed crowd on the main straight
  • grounded floating trees
  • improved FPS-hit from floodlights
  • added background images
Screenshot_apex_indycar_oval_tilkering_21-0-124-10-16-49.jpg
(if you find any floating trees that I missed, please report it)
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Reactions: FS4A and Papifix

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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