Zandvoort 2007 (only GP layout

Zandvoort 2007 (only GP layout v1.0

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Zandvoort 2007 (only GP layout) v1.0 by rsvmille42 for GTR2
7Zan_LOD.jpg

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GTR2 conversion of the "Race07" Zandvoort track.
Edited AIW and GDB-file, some changed textures, more visible groove added.
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Credits:
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sunalp2 : coloured marshall overalls
Taku : LOD screens
Dave Noonan : 3DSimed
Luigi Auriemma : wtcced (decryption tool)
SCCA1981 : for this great site where we can upload and share those conversions!!
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Features:
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- Full featured GTR2 AIW (25 cars).
- Animated Marshalls.
- Working Start/Pitlights.
- Rainreflections.
- Supports dx8, dx9.
- Rolling starts working.
- Time-trial mode working.
No nightlights, but driving at night is possible, most important things will light up when shined on.
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Installation:
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- Extract the zip to your GTR2/Locations folder.
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Known issues:
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- Restricted dx7 support.
- Lower FPS at first corner (Tarzanbocht).
Note: when you have lower FPS, try lowering detail for shadows/track, as this track is full of detail.
- Bumps: more bumpy track than usual. I've tried to eliminate them,
it seems it's less bumpier than before, also much depends on which car/mod you driving with.
FFB settings in CAR-file for each car/mod is different, i can drive the track real fast with stock GTR2 cars.
My FFB settings for my wheel: Full effects and reverse effects 100% strength.
- Supports only 25 cars, no room for more garages.
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Special Thanks to Louike for betatesting
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Suggestions/ improvements for this track are welcome!
You can contact me at this forum or at rsvmille42@live.nl
Enjoy!
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Reactions: Papifix

Latest reviews

Premium
I've always loved this track it's very fast and technical but you can also get some big air with the amount of rise and fall around this circuit great job with the detailing around the track looks fab thanks a lot.
Местами текстуры не очень хорошо.

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