Best VR headsets for sim racing in 2022

Vr headsets for sim racing.jpg
As sim racers we often strive to make our experience the most immersive it can be. Some sim racers have taken real car parts such as dash boards and car seats, other sim racers buy premium kit to imitate real-world racing gear. Some sim racers go as far as driving with racing gloves and racing shoes.

Whilst you could argue that some take it too far, there’s not such an argument for utilizing VR headsets to add to the immersion.

What is VR and what should be considered before buying

VR stands for virtual reality and with VR headsets, you have a screen or screens mounted in front of your eyes. Your head movement is accurately tracked, which translates to what you see through these screens. Tracking is not simply left, right, up, or down - these headsets track rotational movement, pitch, yaw, roll, horizontal, vertical, and lateral movement.

VR has come a long way, the earlier versions of these headsets suffered from SDE (screen door effects). Users could see artefacts caused by the displays, effectively users would see what would look like a thin mesh in front of their eyes. SDE is still a factor in modern VR headset, but far less obvious.

Before buying a VR headset, you should consider the following:

Budget - Putting aside the price of a VR headset for a second, for you to have a good VR experience in a racing sim, your PC must be a capable rig. If you are struggling to get 100 frames per second on a traditional monitor, then your PC rig will not be able to cope with extra strain from a VR headset. As well as the potential extra cost of a PC build, a VR headset can vary in price too. An entry level VR headset is similarly priced to a gaming monitor, but the price does ramp up quickly.

Room - This might sound strange if you are new to VR, as VR headsets fit on your head and take up less room than a monitor. Some VR headsets utilize external tracking devices and you’ll need to have a dedicated space to set these up. If you choose a VR headset with external trackers, if you don’t have a dedicated place to sim race, then you’ll need to set up the VR experience every time you jump into the sim. This however is not an issue with headsets that have built-in tracking.

IPD - IPD stands for interpupillary distance - the distance between your eyes. This is an important factor that many people forget about when purchasing a VR headset. Before you make your VR purchase ensure that the headset will be for you. The average IPD for men is 63mm and women 61mm, but this measurement can vary from person to person from anywhere between 42mm and 75mm. If your eyes don’t match the headset IPD requirements, you will experience eye strain and blurry vision.

Here are some of the best VR headsets to be had for sim racing in 2022.
Next page: Oculus Rift S
About author
Damian Reed
PC geek, gamer, content creator, and passionate sim racer.
I live life a 1/4 mile at a time, it takes me ages to get anywhere!

Comments

Premium
Using glasses with VR.
Is it possible to have a good experience with this combination?
Yes, I wear glasses. Though you may find your FOV reduced if you need to shift the headset forward to accomdate your glasses, Just need to be careful you don't scratch your headset lenses. I had a quest, quest2 and now have a reverb g2 and have prerscription lenses for my headsets fitted now. I'm lucky enough to be able to make my own lens adapters but you can get them made to order by the likes of widmoVR etc for a fairly reasonable cost.
 
I'm still using an old Rift S, mainly because i don't have (or want) a facebook account. One big positive (and the main reason why i like the Oculus headsets) is the Asynchronous Space Warp feature, which makes low fps look a lot smoother than on any other VR headset i tested. And since i only have an RTX 2080 i need that feature sometimes (yes, i'm talking to you, ACC!).

I also had a Valve Index for testing about a year ago, but for me (big head, big nose, 60mm ipd) it was anything but comfortable. After about 5 to 10 minutes i got terrible headache because the headset was pressing hard on my forehead and nose. Also the screendoor effect was imho a lot more noticable, than on my Rift S, maybe because the Index's screen is brighter. Tracking on the other hand was a lot better on the Index, but imho the Oculus controllers are more comfortable to use. The Index is nice, but today, a few years after release, it's imho way too expensive for what it has to offer.

I'm waiting for new headsets and the next generation of gpus (i always had trouble with my 2080 in VR games, lots of microstutter). Hope my old Rift S will survive until then.
 
The best VR head set is mine, because it is mine. I already spent hundred of hours enjoying it, so it is like it costed me nothing, it is a CV1, so I do not need a mega, unobtainable GPU to run it.
I am used to it, forgot about the short comings, just enjoying the Virtual driving experience.
We are so fortunate to have access to such a technology for so little money and efforts.
will I ever upgrade? probably, but with what is here today and what is in the pipe that we know of, not for a while.
 
Premium
Good article. I have a Rift S and I love it, but my head is being turned towards a Reverb G2.

I currently run a 3080 so I hope that would have enough power to do a G2 justice. I've held off getting one because I'm little bit scared that if I spend the money, I'll be left a little underwhelmed as the graphical jump won't be as big as my imagination (at the moment) thinks it will be. If that makes sense?
 
It's simply not true that UK retailers are selling off stock of the Rift-S for a little over £200.
Where on earth was this 'fact' pulled from?
 
HP G2 is still the best buy for simulation imho.
Not the widest FOV but a very clear image and an "affordable" price.
Offers a 60Hz mode which i use most of the time... so you can get a good performance even with a mid-tier system. :)

Playing AMS2, RF2 and AC with 150% SS usually and almost maxed out Details with 4x AA on a 5600x/RTX 3090 ... looks very good and FPS are solid on nearly all track/car combos.
(Shutoko is demanding, oh well... only 2x AA with many cars... :D)

With the next or second next gen of GPUs the mid-range will have so much power, that everybody could run a high resolution HMD... :)

Here is an older picture from a german hardware magazine.
(notice: picture size was reduced for upload, so in natural it looks a little bit sharper, but it's still close)

vr_lens_comparison.jpg
 
Premium
Maybe it's just because I don't know any better, but I'm still thoroughly enjoying my Rift S that I got 2 years ago when I got my PC. And since I only have a 1060Ti card in it, I don't think I'd really get much out of a new headset.

As @Cote Dazur noted above, it's really about contentment. Could I enjoy something else more? Maybe. But for what I do, I find that my setup is just fine. My next purchase will likely be the Thrustmaster DD base since I'm pretty well committed to their ecosystem. I suppose that eventually, I will want to upgrade everything, but that will likely take a new title that I can't live without. Maybe AC3?
 
Having owned both, I say you are completely wrong, the difference between the rift and Reverb G2 is a world APART! A blind man would immediately see the huge difference in image clarity/sharpness/frame rate.
The difference between a Rift and a Quest 2 is worlds apart, let alone anything else.
 
The Pimax 8kx should be on this list as well, the possible FOV 170 (only works without artifacts in AC) and more common 150 FOV is minimum at least if coming from triples IMO. My son have the quest 2 and that's really like looking thru two toilet rolls as he expressed it, but he use it for other type of games. It was after trying his Quest 2 I decided to jump the VR train, but went for more FOV.

If properly supported the clarity and performance is very good even if not perfect at the outer part of the view. However the difference compare to AMS2 who has the worst performance is quite big, the super sampling needs to be 70% compared to 160% with iRacing (best performance). AC and rF2 some where in between, have not bother to try ACC.

The size of the Pimax also allows use of glasses without any bigger problem, have not seen any good solution for custom lenses for the Pimax.

But it's quite expensive, easily same range as triples with high performance 1440p gaming monitors and same or more demand on CPU/GPU.
 
I recently switched for the original Rift to the Quest 2 and for the price it's a pretty huge upgrade. I have just two issues:

1. Please allow me to turn off the prompts to setup guardian/play area. I'll click any waiver you need me to, I'm sitting down and connected via a cable, I'm not in danger. It's annoying to have to find my controller and spin around in a circle for no benefit.
2. It'll occasionally lose tracking if there isn't enough light. So if doing a longer race, you need to remember to turn the lights on in the room even if it's light outside.
 
Premium
I recently switched for the original Rift to the Quest 2 and for the price it's a pretty huge upgrade. I have just two issues:

1. Please allow me to turn off the prompts to setup guardian/play area. I'll click any waiver you need me to, I'm sitting down and connected via a cable, I'm not in danger. It's annoying to have to find my controller and spin around in a circle for no benefit.
2. It'll occasionally lose tracking if there isn't enough light. So if doing a longer race, you need to remember to turn the lights on in the room even if it's light outside.
You can solve problem 1 by enabling developer mode which then gives you the option to turn off the warning :)
 
You can solve problem 1 by enabling developer mode which then gives you the option to turn off the warning :)
Don't you have to redo that every time you restart it? I saw that suggestion before but wasn't able to figure out how right away, so I quickly gave up since I thought I had to do it after every restart/reboot. If not, I'll give it a shot again.
 
I'm wondering as well why Pimax is not even mentioned since it's the only headset that doesn't have a binocular vision. I had vive, pimax, reverb and went back to pimax with the 8kx because it's the closest thing to reality.
 
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