The latest F1 23 update is here - but it does not address the Force Feedback issues many sim racers have raised: While they had been under investigation last week already, it does not seem that EA Sports and Codemasters were able to solve them in time for v1.08 - instead, players receive numerous smaller fixes and a nice addition to league races.
Image credit: EA Sports
Version 1.08 introduces AI opponents to league racing, letting players fill the field if there are not enough human racers taking part to have a full grid on track. This adds more depth to the mode and should make for more interesting races with more realistic grid sizes.
Two-Player Career mode also sees a vital fix, as players had reported wrong tire allocations for feature races in weekends that also have a sprint race on the schedule. Meanwhile, the qualifying Practice Programmes have been adjusted to be not as unrealistically hard as they were to date.
New scenarios for every GP weekend will be continually added to F1 23, providing extra challenges in F1 Replay mode. Image credit: EA Sports/Codemasters
As these wheel models are relatively common, these issues affect a large number of players - and potentially even more when taking the point of "other various Force Feedback issues across multiple platforms" on the list of investigations into account. Considering this, the next update should mostly focus on these issues in order not to have large amounts of the player base facing problems because of their peripherals.
In the meantime, a workaround for T300 wheel bases might make lives for users of this particular hardware a bit easier:
Other issues that are still due to be patched include equal performance permanently being set to "on" in LAN races, texture and performance issues, and goals in F1 World being locked.
Since the launch of F1 23 on June 16th, patches have been released in a two-week rhythm, except for v1.08, which followed a week after the release of v1.07. Whether or not the addition of new scenarios for F1 Replay has any influence on the frequency of fixes being patched in remains to be seen - the Belgian GP is coming up this weekend already, so another update could be on the cards early next week.
You can find the full changelog for v1.08 below.
Image credit: EA Sports
Version 1.08 introduces AI opponents to league racing, letting players fill the field if there are not enough human racers taking part to have a full grid on track. This adds more depth to the mode and should make for more interesting races with more realistic grid sizes.
Two-Player Career mode also sees a vital fix, as players had reported wrong tire allocations for feature races in weekends that also have a sprint race on the schedule. Meanwhile, the qualifying Practice Programmes have been adjusted to be not as unrealistically hard as they were to date.
F1 Replay Mode Now Available
Scenarios also make their debut with the addition of F1 Replay mode, which allows players to compete in the same circumstances as in a real race weekend, providing them with additional challenges. New scenarios will be available shortly after a Grand Prix weekend.New scenarios for every GP weekend will be continually added to F1 23, providing extra challenges in F1 Replay mode. Image credit: EA Sports/Codemasters
FFB Problems Persist
However, the big fix many racers are still waiting for concerns Force Feedback issues: Users of Thrustmaster T300 as well as Logitech G923 and Pro wheel bases have reported a loss or complete absence of FFB, which EA and Codemasters are looking into according to the community-raised issues thread on the EA forums.As these wheel models are relatively common, these issues affect a large number of players - and potentially even more when taking the point of "other various Force Feedback issues across multiple platforms" on the list of investigations into account. Considering this, the next update should mostly focus on these issues in order not to have large amounts of the player base facing problems because of their peripherals.
In the meantime, a workaround for T300 wheel bases might make lives for users of this particular hardware a bit easier:
Other issues that are still due to be patched include equal performance permanently being set to "on" in LAN races, texture and performance issues, and goals in F1 World being locked.
Since the launch of F1 23 on June 16th, patches have been released in a two-week rhythm, except for v1.08, which followed a week after the release of v1.07. Whether or not the addition of new scenarios for F1 Replay has any influence on the frequency of fixes being patched in remains to be seen - the Belgian GP is coming up this weekend already, so another update could be on the cards early next week.
You can find the full changelog for v1.08 below.