EA SPORTS WRC Survey Hints At Possible New Features, DLC

EA SPORTS WRC Survey Hints At Possible New Features, DLC RD.jpg
The EA SPORTS WRC development team is looking for feedback about potential new features and content, while an update is provided about upcoming hotfixes and VR.

Images: Taken by OverTake/RaceDepartment in-game

More content and features could be on the way to EA SPORTS WRC – the official World Rally Championship simulation.

Released last November, there has been a steady stream of hotfixes and quality-of-life updates, but no new content.

EA SPORTS Fan Feedback Survey


While the foundational updates will continue first and foremost (more on that below), a survey has been published to gather driver feedback.

Upon booting the platform, you will be greeted by an interstitial screen inviting you to take part via a QR code.

Included within the 30-question research piece are run-of-the-mill questions about which modes you like or dislike and where you find your sim racing news. But there are also possible hints are a future roadmap for the title.

EA SPORTS Fan Feedback Survey New Features


It is not year clear if EA SPORTS WRC will be a platform that is updated over time or will receive yearly releases – Electronic Arts’ recent Q3 FY24 earnings slides mistakenly refer to it as “EA SPORTS WRC 23”.

However, specific questions about how much people typically pay for DLC and potential ‘additional features’ could insinuate that it is here to stay.
  • Of the questions asked, the following six potential new features are discussed:
  • Additional features to customise my liveries
  • Sharing and downloading vehicle tuning setups
  • An in-game hub to share my creations
  • An open training area (e.g. DirtFish from DiRT Rally 2.0)
    Editing pacenotes
  • A mode where you can create your own stages
All of those could be welcome additions. Other questions include your favourite era of rally car, how likely a DLC purchase would be and how much you have paid for DLC in different games.

Speaking of additional content, the following items are highlighted:
  • Locations/tracks (read, stages)
  • Vehicles
  • Licenced cosmetics (liveries, decals, racing suits etc)
  • Original/fictional cosmetics (liveries, decals, racing suits etc)
EA SPORTS Fan Feedback Survey New Content DLC


The latter are unlockable via the Rally Pass system, which has only seen fictionalised designs to date. While some cars have the option of multiple real-world designs, there is clearly scope for more.

No official word has been given yet if further car models will arrive as paid or free DLC – although that didn’t stop us from daydreaming recently.

Further Fixes, VR, Esports And Season 4 Inbound​

In an episode of The Racing Line, a semi-regular Twitch show where EA provides racing game updates, a brief update was provided in terms of near-time WRC changes.

Before Season 4 – which includes a new Rally Pass and set of Moments – arrives in April, there will be another patch.

EA SPORTS WRC Fiesta Kenya


This is set to include a fix for crashes when using ultra settings in Monte Carlo, support for the Turtle Beach VelocityOne steering wheel plus further framerate and performance enhancements.

“For those with VR, it is still in the works and hopefully we can give you an update soon as to when it will be dropping on PC,” said James Bralant, Social and Creator Manager for Racing at EA.

“EA SPORTS WRC Esports is still in the works too.” This follows on one-off competition held in Poland late last year won by Joona Pankkonen.

What would you like to see first of all in EA SPORTS WRC? Let us know in the comments below.
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About author
Thomas Harrison-Lord
A freelance sim racing, motorsport and automotive journalist. Credits include Autosport Magazine, Motorsport.com, RaceDepartment, OverTake, Traxion and TheSixthAxis.

Comments

D
What you need for first, second, and last items, is a tyre model. DR2.0 didn't have one, and I have not seen any evidence pointing to this game being different there.
There should be at lest some, soft and hard compounds feel quite different on tarmac.
Tarmac was always a weak point of this franchise, there is a minor improvement there comparing to DR, DR2.0, but it's really nothing to write home about, still pretty much the same twitchy super grip to no grip sharp transition with nothing in between. :(
 
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