F1 22 | Newly Released Trailer Lists New In-Game Features

F1 22 Features Trailer.jpg
Another trailer has been released for F1 22, this time detailing a list of significant new features for this year's game.

The latest installment in the Codemasters F1 series is set to be released across most major platforms on July 1st, 2022. This year's edition features a significant list of new features, and a new video trailer has been released to detail them.

Perhaps the most significant change concerns the updated physics. Formula 1's regulation changes this season led to the creation of cars that perform significantly different than the outgoing year.

There are new game modes to play with this year as well. F1's Sprint races have been added, along with formation laps. Also, the notoriously elusive safety cars from past titles look to be more commonplace in F1 22.

For those looking to immerse themselves in the life of a Formula 1 driver on and off the track, the F1 Life mode has been significantly expanded. Room, wardrobe and even cars can be added for your character. For the cars, eight supercars have been included in the title, which can be used in the Pirelli Hot Lap mode.


Track updates to Spain, Australia and Abu Dhabi will be included, along with the new Miami Grand Prix site. We will have the chance to try these and the remaining circuits on the calendar solo or with friends, as career mode can be completed with two players.

Accessibility seems to be a priority in this version, as a new Adaptive AI mode tailors the AI difficulty to your driving capabilities. Those capabilities should also be easier to improve thanks to an enhanced practice mode that helps you learn various circuits. Driving assists will be present once again, but this year the option to revise the difficulty will be available at the conclusion of each race weekend.

And of course, the biggest news for PC sim racers; VR will be supported in this year's title for the first time.

F1 22 will be released on July 1st, just ahead of the 2022 British Grand Prix. It will be available for PlayStation 5, PlayStation 4,Xbox Series X|S, Xbox One, and PC.

If any of these features pique your interest, leave us a comment below.
About author
Mike Smith
I have been obsessed with sim racing and racing games since the 1980's. My first taste of live auto racing was in 1988, and I couldn't get enough ever since. Lead writer for RaceDepartment, and owner of SimRacing604 and its YouTube channel. Favourite sims include Assetto Corsa Competizione, Assetto Corsa, rFactor 2, Automobilista 2, DiRT Rally 2 - On Twitter as @simracing604

Comments

Club Staff
Premium
Imagine having so much room for improvement in a Formula 1 game - there's no Formula 3, for example, no classic tracks et cetera.

But you include a wardrobe and random supercars. Classic EA.

Yup. I mean, the MotoGP games are... not that innovative, but even they manage to have the three classes, and some more, without having to add in whatever non-racing stuff CodiesEA does here.
 
I will never defend EA, or Codemasters. But come on guys... there are licensing issues, timelines, studio workloads. They also need to appeal to a certain demographic, you know, the ones that need to have a uniquely dressed in-game character... and if thats what pays the bills, then you cant really blame them.

Comparing a wardrobe implementation to say... a classic version of Spa? Completely different things. One is a lot quicker than the other to put together.

Publisher and studio are obviously in it to make a profit. Need to adjust expectations accordingly. Or find your F1 fix somewhere else, as simple as that.
 
Club Staff
Premium
Comparing a wardrobe implementation to say... a classic version of Spa? Completely different things. One is a lot quicker than the other to put together.
Depends where you get the flat pack from - from past experience it would be quicker to build a race track :roflmao:
 
another EA money maker!!!! whats the point of a wardrobe and flash cars!!!!........
Will I be spending my hard earned cash on this???? Of course I will

:D
:D
 
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Well I'm going to buy it anyway - and when I do I'll feel as dirty as a.... Hang on I did that last year, and the year before, and the year before.

Truth is that I actually enjoy the F1 titles when I play them, and with VR this year it's got to be more than worth a look. I don't give a toss that they may not be the most realistic titles around, although I still maintain that they are closer to sim than this "simcade" word that everyone uses as a derogatory word to describe sims they don't like, as I have plenty of other, by general consensus, "proper sim" titles to mess around with.
 
It's gotten to the point now that I expect the bi7ching and moaning. So you hate EA and Codemasters. You hate that they want to appeal to a broader audience. You hate that they do this to make a profit as if that isn't what every bloody company in the world ('cept not-for-profit) are trying to do. Those newbies graduate to more realistic sims often expanding our world and making hardcore sims viable. Honestly get over yourselves.
 
Imagine having so much room for improvement in a Formula 1 game - there's no Formula 3, for example, no classic tracks et cetera.

But you include a wardrobe and random supercars. Classic EA.
And I bet my ass those stuff would envolve microtransactions
 
Premium
Not interested in wardrobe items or supercars add ons… vr and f1 2022 stylee are all that I’m looking for
 
Loved sports car gt… that was what got me into sim racing…

Downloading cars onto floppy disc, via dialup internet :)
I don't think EA released SCGT, however, they saw the promise in SCGT and hired the ISI team to work on EA's F1 titles in the late 90's early 2k. ISI went on to code rFactor and rFactor 2.
 
I really want it but have pledged not to buy from companies I don't like. But the VR is going to make this tough! But. AMS2 is here in time :)
 

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