F1 23: Potential Bug Fixes for Next Week's Update

F1 23 Montreal Fernando Alonso Aston Martin Racing.jpg
Image credit: EA Sports

F1 23 has been out for just over a week, meaning many laps have been turned since the game's launch. Players have found numerous bugs and potential improvements, which may already be fixed with an update coming in the final week of June.

To get a better overview of what needs to be worked on, EA Sports took to the community, who reported several bugs in the game's official forum. While it may be annoying that these errors are there in the first place, it is nice to see some transparency regarding what is being investigated and worked on.

While the community has raised some minor issues like sponsor decals not appearing on race suits in My Team mode, other bugs affect gameplay in a much more severe way, such as finishing positions being incorrect after red flags or contracts ending before the final race of a season in My Team or framerate drops in night races.

F1 23 - Reported Bugs​

Investigating
  • AI slowing to match speed on Quali Inlaps
  • No pitlane limit or distance warning message when using the cockpit cam
  • Low framerate when driving through smoke
  • Hard tyre unavailable after Sprint races in Two-Player Career
  • Time Trial OSD customisation for 'F1 Dial' not saving
  • Logitech TrueForce is unavailable on Xbox
  • Various Force Feedback issues across multiple platforms
Awaiting Patch
  • Contracts end before the final race of the season in My Team
  • Freeze when a player disconnects from an online session (PlayStation)
  • Safety Car and Formation Lap disabled in 25% race distance
  • Braking Point getting stuck at Chapter 7 (When on-screen display is disabled)
  • Unable to invite friends to race using system menus (Xbox & PlayStation)
  • Issues with ghosting cars when ‘collisions off for first lap only’ is enabled
  • Framerate drops during night races
  • Creating a second Career save with F2 causes the game to crash
  • After a red flag, finishing positions can be incorrect
  • Two-player Career uses Equal Performance instead of Realistic performance
  • Driving out of the 11th garage at Monaco causes the car to hit the wall
  • Logitech TrueForce is unavailable (PlayStation & PC)
  • Switching between Performance and Quality modes causes framerate issues (Xbox)
  • Sponsor decals do not appear on race suits and helmets in My Team
  • Virtual rear view mirror stays on screen when looking backwards
  • F1 World goal expires while a bonus goal is active

Issues on the "Investigating" list are being looked into, and those under "Awaiting Patch" will be including in an upcoming update. Note that this does not necessarily mean all of these fixes are going to be included in the next update, but they should be implemented in the near future. For an up-to-date list of bugs and issues, head over to the official thread for community-raised issues on the EA Forums.

No specific date for the next update has been given yet, though it is listed as being expected next week, meaning solutions for some of the problems listed above are not far off anymore.

Your Thoughts​

What is your impression of F1 23 so far? Let us know in the comments below!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

true.
Because its currently the the only one that you could get for money.
it's the only one with all the tracks, cars, drivers, rain, night, flags, safety car...and it does the job very very well, codemasters are really good, Im so hyped for the next WRC, they know how to make good games, I have so much fun with their games, Kunos are very good too.
 
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VR works fine for me in F1 22 but then again maybe its through sheer brute force of 11900K and RTX4090. I put F1 23 on wishlist to wait for sale (Same as I did for F1 22)

This is a racing site, not a SIMULATION ONLY site and tbh, every single sim is inaccurate in some shape or form anyway.

The amount of tribalism around here is off the charts.
 
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bro thinks we're listening
Oh yeah, my ignore list is running red hot. It's nice to be able to filter the trolls, the willfully ignorant and the terminally obtuse.

Makes the site way nicer, you could even find a decent debate with good points each way and some common sense information middle ground to find in the middle in some of the threads once you filter the noise. It can be like finding a needle in a stack of needles otherwise.
 
VR works fine for me in F1 22 but then again maybe its through sheer brute force of 11900K and RTX4090. I put F1 23 on wishlist to wait for sale (Same as I did for F1 22)

This is a racing site, not a SIMULATION ONLY site and tbh, every single sim is inaccurate in some shape or form anyway.

The amount of tribalism around here is off the charts.
It's gatekeeping at its worst and its what puts people off even bothering with this forum anymore.

My first sim was f1 challenge 99-02 on pc along with Live For Speed and no one back then complained if it wasn't accurate or anything. People's expectations with everything in this day and age is just beyond a joke.
 
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Xbox Series X: FFB not working for me at all. Updated firmware in wheelbase. FFB is working in all previous F! games (including last years game) and AC, Project Cars 2, Dirt 4 as well as on my PC (iRacing, AC, RFactor etc). (Thrustmaster TX with T3PA and FerrariF1 Wheel).
 
This arcade game has nothing to do with a serious site that talks about simulation.

What makes you judge if a game is a simulation or not? Do you ever drove a F1 car? I believe not.

Site's name Race Department not Simulation Department.
 

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