Gran Turismo 7 monthly update released


Another month, another GT7 update. The teasing for it came extremely late this time, which is probably the biggest surprise about this update.

Version 1.32 brings us three and a half cars, starting with the expected new 2023 Super Formula cars, which just differ by their engine manufacturer. The new spec open wheelers bring in aerodynamic evolutions plus new more eco friendly tyres and fuel.

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Next up is the latest evolution of the Mercedes AMG GT3 race car, which should be a very welcome addition in a roster of mostly outdated GT3 cars. Its substantially increased aero surfaces make it stand out from its predecessor, both visually and in terms of performance.

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Finally, people who are more into road cars will be happy to know they can now get their hands on another 90s classic supercar: the Jaguar XJ220. Although it was a commercial failure at the time, since the production car swapped the original V12, 4 wheel drive concept of the prototype in favor of a turbocharged V6 and rear wheel drive layout, it still pulled very impressive performance figures at the time, and its timeless design still make it a very sought after car. Aftermarket body parts will allow you to transform it into the TWR version as well.

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An interesting thing to notice in this update is the update of Fuji Speedway: although the changes are only environmental and won't impact your driving, it is nice to see the track feature the new buildings which recently raised around the track. Although this was probably prompted by the Gran Turismo x Super Formula partnership, this could be the first in a series of track updates.

A new lobby feature allows the host to set an automatic timer to have races start automatically at regular intervals, which will technically allow people to set their own "daily races" in a similar fashion to sport mode.

On the physics side, rain tyres seem to have been tweaked, with intermediates being more effective in heavy rain and full wets only really getting an advantage when standing water and puddles make their way on the track.

Finally, this update launches a special time trial event that act as the qualifier for the Olympic Esports Series. In 10 days, the best time from the 10 best countries will earn a trip to Singapore for the final, where they will race 10 other people hand picked by national motorsport federations from otherwise non elegible countries. The official page for this event can be found here.

A bunch of other minor additions and tweaks also made their way in this update. See the full patch notes below:

Main Features Implemented​

1. Cars
 - The following four new cars have been added:
  ・Jaguar XJ220 '92 (Purchasable at 'Legend Cars' from 27 April March)
  ・Mercedes-AMG GT3 '20
  ・Dallara SF23 Super Formula / Honda '23
  ・Dallara SF23 Super Formula / Toyota '23

2. World Circuits
 - The following new events have been added to 'World Circuits':
  ・Watkins Glen International
   - Super Formula
  ・Circuit de Sainte-Croix
   - Super Formula
  ・Fuji International Speedway
   - Super Formula
  ・Interlagos
   - Hypercar Parade

3. Scapes
 - The 'North Yorkshire' and 'Miyazaki' locations have been added as featured Curations in Scapes.

4. Café
 - The following Menu Book has been added:
  ・Menu Book No. 47: 'Super Formula' (Collector Level 31 and above)

 - The following two Extra Menus have been added:
  ・Extra Menu No. 20: 'Collection: Shelby' (Collector Level 41 and above);
  ・Extra Menu No. 21: 'Collection: Alpine' (Collector Level 35 and above);

 - Added new sets of conversations with the Car Designers and Characters appearing in the Café. These new conversations can be accessed by changing to the following cars in 'Garage' and speaking with the Characters in the Café:

  CHARACTERS
   - Chris
    ・Jaguar XJ220 '92

   - Jeremy
    ・Mercedes-AMG GT3 '20
    ・Dallara SF23 Super Formula / Toyota '23

   - Stella
    ・Dallara SF23 Super Formula / Honda '23

5. Brand Central
 - New Museum entries for 'Super Formula' and 'Brembo' sections have been added.

6. Multiplayer
 - Auto-start function added to races in Lobby.

Other Improvements and Adjustments​

1. Physics Simulation Model
 - Fixed an issue wherein using a steering controller the wheel would turn by itself when travelling under 5km/h.

2. Sound
 - Adjusted the engine sound of the following car:
  ・Audi RS 5 Turbo DTM '19

3. Cars
 - Adjusted the wheel items available for the following car:
  ・Toyota Alphard Executive Lounge '18

4. Tracks
 - The following objects have been updated on Fuji International Speedway:
  ・Fuji Speedway Hotel
  ・ROOKIE Racing garage
  ・Podium
  ・Billboards and other items

5. Multiplayer
 - Lobby
  ・Added the 'Settings' button to the Quick Menu during Qualifying.

6. Sport
 - The screen displayed after quitting an event has been changed for each type of event in Sport mode:
  ・Daily Races
    After finishing a Qualifying Time Trial > Entry screen
    After finishing a Daily Race > Daily Race selection screen
    After viewing a replay on the Qualifying Time Trial rankings board > Rankings board

  ・Championships
    After finishing a Free Practice > Entry screen
    After finishing a race > Championship top screen
    After viewing a replay on the Free Practice rankings board > Rankings board

  ・Online Time Trials
    After finishing a Time Trial > Entry screen
    After viewing a replay on the Online Time Trial rankings board > Rankings board

7. Trophies
 - The following cars have been added to the requirements for the 'Formula First Timer' trophy:
  ・Honda RA272 '65
  ・McLaren MP4/4 '88
  ・Dallara SF23 Super Formula / Toyota '23
  ・Dallara SF23 Super Formula / Honda '23

8. Localisation
 - Fixed various text localisation issues.

9. Others
 - Various other issues have been addressed.
About author
GT-Alex
Global motorsports enjoyer, long time simracer, Gran Turismo veteran, I've been driving alongside top drivers since the dawn of online pro leagues on Gran Turismo, and qualified for the only cancelled FIA GTC World Tour. I've left aside competitive driving in 2020 to dedicate myself to IGTL, a simracing organisation hosting high quality events for pro racers and customers, to create with friends the kind of events we wished we could have had. We strive to provide the best events for drivers and the best content for viewers, and want to help the simracing scene grow and shine further in the global esports scene.

Comments

Not owning it, I am unable to judge the quality of the multiplayer in this game, any feedback?

I also don't have Forza Horizon 5, whose multiplayer also looks fun, if you have any positive or negative feedback on one or/and the other?

Finally, a small point for Forza, no difficulty to find players on the PC version? if we take for example a wrestling game on PC we can wait tens of minutes before finding a player and so we prefer to use the offline mode.
 
Not owning it, I am unable to judge the quality of the multiplayer in this game, any feedback?

I also don't have Forza Horizon 5, whose multiplayer also looks fun, if you have any positive or negative feedback on one or/and the other?

Finally, a small point for Forza, no difficulty to find players on the PC version? if we take for example a wrestling game on PC we can wait tens of minutes before finding a player and so we prefer to use the offline mode.
There's still a lot of work to make lobbies truly enjoyable. Many features we had in previous games still missing, but they're working on it, as past few updates showed. Not fast enough to my taste, but at least it's not abandoned. Lobby stability went from awful, to acceptable, to really not great in the previous update. Haven't had the opportunity to gather enough people this morning to check that properly for this one, so I'll check tonight. Finding players is usually not a problem, it's more about finding a lobby doing what you'd like, or managing to get people into yours if you're not doing the "mainstream" combos.

Finding a community you fit in still makes things better, that's how I get the most fun out of it. Otherwise there's sport mode but it can be repetitive depending how you approach it. If you want to dive into GT7, I recommend getting a PS5 for it though, they've started not rolling out some of the new features on the PS4 version and the loading times on the older console are horrible.

Regarding FH5, I think you just need to give it a try and see if the way the game drives is good enough for you to enjoy. Not my cup of tea, might be yours though. Not sure about the current playerbase for this game, although I don't think it matches its ambitions.
 
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