Looking good so far, quick progress in a short time! I know it's all WIP but still couple of things to point out:
- Lose the "ortho" views, full perspective shots for previews only, use real lens lenght like 35mm, 50mm up to 200mm if you want or more, but make sure the views have proper perspective on them.
- Avoid using black paint on body panels, it hides all the surface details and doesn't show any specular either, try to match it as close as it would look in game to get a better idea where it needs work or not, and so we can actually see the shape of the panels.
- Post wireframes, is the best way to give you proper feedback.
On the interior, you seemed to have jumped straight into the details but still the basic shape is off.
View attachment 192597
Not sure what you're using as trace images, but try to match it with real pics all the time, specially at this stage where you're defining basic shapes. Don't bother with gauges, knobs and small extrusions just yet, better get the large panels shape right then take it from there.
Just my two cents