A balloon is in the ground and obscuring view of the track

On Hockenheimring I have a balloon that comes down so low it is actually in the ground and sometimes I have to drive through it - fun, maybe, but I'd rather it stayed in the sky.

I'm supposing this "models" file in the track's folder has something that defines balloons' positions. Here's the content of that file.

Can anyone advise?

[MODEL_0]
FILE=hockenheim_2018.kn5
POSITION=0,0,0
ROTATION=0,0,0

[MODEL_1]
FILE=fisica.kn5
POSITION=0,0,0
ROTATION=0,0,0

[MODEL_2]
FILE=orizzonte.kn5
POSITION=0,0,0
ROTATION=0,0,0

[MODEL_3]
FILE=erba_MED.kn5
POSITION=0,0,0
ROTATION=0,0,0

[MODEL_4]
FILE=Ballooning.kn5
POSITION=0,0,0
ROTATION=0,0,0

[MODEL_5]
FILE=100.kn5
POSITION=0,0,0
ROTATION=0,0,0

[DYNAMIC_OBJECT_0]
PROBABILITY=100
MULT=1,1
FILE=11.kn5
POS_MODE=RANDOM
RND_POS_CENTER=420,140,30
RND_POS_RANGE=100,50,100
VEL_MODE=RANDOM
RND_VEL_BASE=0,0,0
RND_VEL_RANGE=2,0,2

[DYNAMIC_OBJECT_1]
PROBABILITY=100
MULT=1,1
FILE=12.kn5
POS_MODE=RANDOM
RND_POS_CENTER=180,100,80
RND_POS_RANGE=100,100,100
VEL_MODE=RANDOM
RND_VEL_BASE=0,0,0
RND_VEL_RANGE=2,0,2
 
it's the [DYNAMIC_OBJECT_]s, specifically RND_POS_CENTER and RND_POS_RANGE - which are the center coordinates, and the limits how far from that point they'll be spawned. so 180,100,80 is 180m X (east/west usually), 100m Y (up/down), 80m Z (south/north), and then 100,100,100 means it ranges from 80 to 280m X, 0 to 200m Y, -20 to 180m Z.
 
it's the [DYNAMIC_OBJECT_]s, specifically RND_POS_CENTER and RND_POS_RANGE - which are the center coordinates, and the limits how far from that point they'll be spawned. so 180,100,80 is 180m X (east/west usually), 100m Y (up/down), 80m Z (south/north), and then 100,100,100 means it ranges from 80 to 280m X, 0 to 200m Y, -20 to 180m Z.
Thank you very much, Stereo. You're always a big help. I think I've got an idea what needs done thanks to your explanation.
 

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