I play a lot of different sims and mods from across the sim racing spectrum and there is something about each of them that keeps me coming back for more but, as I ran a really fun offline DTM race this afternoon, I began to think you could certainly make an argument that R3E is the best of them all.
Hear me out, as a lot of this has to do with what the question "which racing sim is the best?" actually means.
Is it the sim with the most photo-real graphics? Is it the sim that models the tires down to the molecular level? Is it the sim with the most desirable content? The best sounds? Etc, etc.
While all of those dimensions mentioned above are certainly important to most sim racers, ultimately isn't the "best racing sim" the one that most faithfully replicates the experience of driving a race car?
For me, more than any other sim, R3E feels more like "me and the car VS the track and other racers"...whereas many other sims (even ones I am very fond of) feel more like "me VS the car and the track and other racers".
Full disclosure: like I assume the vast majority of RD posters, I have never driven a real race car, but often ponder if the "me and the car VS the track and other racers" takeaway feeling I consistently get in R3E is the closest thing you can achieve in the comfort of your own basement to the takeaway feeling that a real racing driver does.
If you want to spin this in a less flattering light, yeah I think you would not be out of line saying I could rephrase what I'm saying as R3E feels "easier" than other sims...I'm challenging the notion that I think many of us sim racers (myself included) fall into thinking there is a strong correlation between difficulty and realism. Lapping (and even more so racing) in R3E makes me strongly question that assumed correlation.
It may sound crazy, but I sometimes forget that, in real life, a staggering amount of engineering effort has gone into making these cars highly driveable on the ragged edge of performance for lap after lap after lap after lap. No, that doesn't remove driving talent from the occasion, but I can't help but think real world racing drivers feel their relationship with the car to be far more of a partnership than what many/most sims manage to convey.
One thing I've consistently noticed in R3E that seems to support what I'm saying is that it is very much possible to "overdrive" - you'll still get around the track, but at a diminished pace. Most sims I have played, you can't have much of an expectation to "overdrive" too much/often without wrecking.
Just food for thought. It's not like I'm planning to exclusively become an R3E racer (I know firsthand there is no way in hell for me to commit to only one sim), but I certainly think it's a sim that I have underestimated from a "simulation value" (sorry, couldn't resist) perspective.
Hear me out, as a lot of this has to do with what the question "which racing sim is the best?" actually means.
Is it the sim with the most photo-real graphics? Is it the sim that models the tires down to the molecular level? Is it the sim with the most desirable content? The best sounds? Etc, etc.
While all of those dimensions mentioned above are certainly important to most sim racers, ultimately isn't the "best racing sim" the one that most faithfully replicates the experience of driving a race car?
For me, more than any other sim, R3E feels more like "me and the car VS the track and other racers"...whereas many other sims (even ones I am very fond of) feel more like "me VS the car and the track and other racers".
Full disclosure: like I assume the vast majority of RD posters, I have never driven a real race car, but often ponder if the "me and the car VS the track and other racers" takeaway feeling I consistently get in R3E is the closest thing you can achieve in the comfort of your own basement to the takeaway feeling that a real racing driver does.
If you want to spin this in a less flattering light, yeah I think you would not be out of line saying I could rephrase what I'm saying as R3E feels "easier" than other sims...I'm challenging the notion that I think many of us sim racers (myself included) fall into thinking there is a strong correlation between difficulty and realism. Lapping (and even more so racing) in R3E makes me strongly question that assumed correlation.
It may sound crazy, but I sometimes forget that, in real life, a staggering amount of engineering effort has gone into making these cars highly driveable on the ragged edge of performance for lap after lap after lap after lap. No, that doesn't remove driving talent from the occasion, but I can't help but think real world racing drivers feel their relationship with the car to be far more of a partnership than what many/most sims manage to convey.
One thing I've consistently noticed in R3E that seems to support what I'm saying is that it is very much possible to "overdrive" - you'll still get around the track, but at a diminished pace. Most sims I have played, you can't have much of an expectation to "overdrive" too much/often without wrecking.
Just food for thought. It's not like I'm planning to exclusively become an R3E racer (I know firsthand there is no way in hell for me to commit to only one sim), but I certainly think it's a sim that I have underestimated from a "simulation value" (sorry, couldn't resist) perspective.