I have a problem in terms of AC when it comes to mods, mainly how hard it is to find quality mods outside of those that are hosted on RD itself, to try and fill gaps in grids and buff up a roster, without getting swamped with junk conversions and rips.
I want to have a diverse grid of different cars for each class as AC's default content while diverse does not give you much in terms of contemporary race cars that can be pit against one-another outside of GT3's. Because of this, I have been trying to add unique cars to pad out the grid and diversify the classes.
But most of the stuff available are from places and people who have iffy reputations, and as such despite the sheer amount of content available for AC, most of it I'm hesitant to use.
So I'm stuck with the dilemma of potentially using mods that may be of dubious origin that I have no clue about to fill the grids, or limiting my grids heavily in an attempt to avoid such stuff at all costs.
Anyone have any advice or experience? Is there shame in using such cars simply as AI opponents, or should I avoid them like the plague?
Sorry if this goes against forum rules.
I want to have a diverse grid of different cars for each class as AC's default content while diverse does not give you much in terms of contemporary race cars that can be pit against one-another outside of GT3's. Because of this, I have been trying to add unique cars to pad out the grid and diversify the classes.
But most of the stuff available are from places and people who have iffy reputations, and as such despite the sheer amount of content available for AC, most of it I'm hesitant to use.
So I'm stuck with the dilemma of potentially using mods that may be of dubious origin that I have no clue about to fill the grids, or limiting my grids heavily in an attempt to avoid such stuff at all costs.
Anyone have any advice or experience? Is there shame in using such cars simply as AI opponents, or should I avoid them like the plague?
Sorry if this goes against forum rules.