Hey guys!
Recently we started our community server but we ran into some problems.. Yesterday we had a race at Spa with 37 people and we have noticed three weird things:
1) the timestamp in the chat makes no sense
2) the server log shows ==ERR: onCarUpdate (1003): timestamp is 5 ms in the future: 2528719 (now: 2528713 offset: 379354) quite often (with different numbers obviously)
3) the in-game server CPU usage was in red numbers even though the server usage (based on either task manager or the server stats) was minimal (max 15% of CPU usage). Also, after approx 25 min of racing there was quite a big lag and cars dissappeard for a fraction of a second... The QoS showed 100 in both colums the whole time.
The problem 1 and 2 appear even when there are only 2 cars on the server... So I think that the problems 1 a 2 are causing problem 3
I tried to google the timestamp issue in the server log but unfortunatelly no results I would appriciaty any help!
Thanks!
Recently we started our community server but we ran into some problems.. Yesterday we had a race at Spa with 37 people and we have noticed three weird things:
1) the timestamp in the chat makes no sense
2) the server log shows ==ERR: onCarUpdate (1003): timestamp is 5 ms in the future: 2528719 (now: 2528713 offset: 379354) quite often (with different numbers obviously)
3) the in-game server CPU usage was in red numbers even though the server usage (based on either task manager or the server stats) was minimal (max 15% of CPU usage). Also, after approx 25 min of racing there was quite a big lag and cars dissappeard for a fraction of a second... The QoS showed 100 in both colums the whole time.
The problem 1 and 2 appear even when there are only 2 cars on the server... So I think that the problems 1 a 2 are causing problem 3
I tried to google the timestamp issue in the server log but unfortunatelly no results I would appriciaty any help!
Thanks!