Hi Guys,
I'm confused and a bit frustrated with the Grip Level of AC Group C's cars ...
I'm working with a real life professional driver who will be driving a Group C car at Le Mans soon.
He tested in the real car a few weeks ago at Silverstone GP and although it was the first time he'd driven it he was able to achieve lap times below 1:53:00 after getting used to the car.
Last week he wanted to do some practice in a Group C car on AC ....
We tried all of the Kunos Group C cars and some 3rd Party ones but all of them seem to suffer from very low mechanical grip and would loose traction very easily in low - mid speed corners.
No matter what we did with the setup we were unable to get anywhere near a real life lap time. Even with the Mercedes C9 (which seemed to be the best of the bunch we tested) he was at least 10 seconds short of a competitive lap time.
We don't have this issue with GT3 cars (he drove one in the British GT Silverstone 500 last week) ... with a good setup his lap times were bang on what he could do in real life.
So on to my question ... is there some trick to setting up AC's Group C cars that we are missing ? Does anyone else think that the Group C cars have low mechanical grip ?
In real life these cars have huge fat sticky slick tyres .. they should have more mechanical grip than any other car in AC ... but they feel like driving a boat on a wet track ... indeed the pro driver i was working with said that the real life car was far easer to drive than the simulated one in AC ... So what gives .... any tips, setup or suggestions would be most welcome .....
I should point out that we are running AC on a custom motion simulator with OSW wheel, professional pedal set with load cell brake pedal with real life stiffness ... as good as it gets in terms of sim equipment so i don't think its anything to do with the rig itself.
Appreciate any advice on this ...
Cheers
Jay
I'm confused and a bit frustrated with the Grip Level of AC Group C's cars ...
I'm working with a real life professional driver who will be driving a Group C car at Le Mans soon.
He tested in the real car a few weeks ago at Silverstone GP and although it was the first time he'd driven it he was able to achieve lap times below 1:53:00 after getting used to the car.
Last week he wanted to do some practice in a Group C car on AC ....
We tried all of the Kunos Group C cars and some 3rd Party ones but all of them seem to suffer from very low mechanical grip and would loose traction very easily in low - mid speed corners.
No matter what we did with the setup we were unable to get anywhere near a real life lap time. Even with the Mercedes C9 (which seemed to be the best of the bunch we tested) he was at least 10 seconds short of a competitive lap time.
We don't have this issue with GT3 cars (he drove one in the British GT Silverstone 500 last week) ... with a good setup his lap times were bang on what he could do in real life.
So on to my question ... is there some trick to setting up AC's Group C cars that we are missing ? Does anyone else think that the Group C cars have low mechanical grip ?
In real life these cars have huge fat sticky slick tyres .. they should have more mechanical grip than any other car in AC ... but they feel like driving a boat on a wet track ... indeed the pro driver i was working with said that the real life car was far easer to drive than the simulated one in AC ... So what gives .... any tips, setup or suggestions would be most welcome .....
I should point out that we are running AC on a custom motion simulator with OSW wheel, professional pedal set with load cell brake pedal with real life stiffness ... as good as it gets in terms of sim equipment so i don't think its anything to do with the rig itself.
Appreciate any advice on this ...
Cheers
Jay