Adding spectators to Belgian Grand Prix - Circuit Spa-Francorchamps

Tracks Adding spectators to Belgian Grand Prix - Circuit Spa-Francorchamps 1.0

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juanabolche submitted a new resource:

Adding spectators to Belgian Grand Prix - Circuit Spa-Francorchamps - Adding spectators to Spa

Hi everyone.

Personally, I don't like circuits without audiences, it takes away a lot of atmosphere.

Therefore, I share a little mod for the Circuit Spa-Francorchamps, that adds spectators to the stands, since those that the game has by default are very few.

If you want to add more spectators, simply increase the number of ELEMENTS in each line of the camera_facing file (be careful, it can greatly affect performance and cause fps drops).

...

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Hi Here you go

The link is to the SFX folder and ext_config for Albert-Park Acu It should give you some idea (listen to replay using F3 for best effect

PS: Any chance you could have a go at the 01_australian_gp21 track for a crowd as when I try it keeps crashing (It works with Albert Park ACU though - Thanks

; Track sounds
[SOUNDBANK_0]
BANK = sfx/murraywalker.bank
GUIDS = sfx/GUIDs.txt

; f1 crowd
[EVENT_0]
ID = murraywalker/MW0
REVERB_RESPONSE = 1
POSITION = 198.48, 7.68, 769.49
DIRECTION = 1, 1, 1
VOLUME = 10
CAMERA_INTERIOR_MULT = 1
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

; f1 crowd
[EVENT_1]
ID = murraywalker/MW0
REVERB_RESPONSE = 0
POSITION = -375.53, 2.16, 205.26
DIRECTION = 1, 1, 1
VOLUME = 5
CAMERA_INTERIOR_MULT = 1
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

; f1 crowd
[EVENT_2]
ID = murraywalker/MW0
REVERB_RESPONSE = 1
POSITION = 66.2, 2.78, 643.43
DIRECTION = 1, 1, 1
VOLUME = 10
CAMERA_INTERIOR_MULT = 1
CAMERA_EXTERIOR_MULT = 3
CAMERA_TRACK_MULT = 3
 
Last edited:
Hi Here you go

The link is to the SFX folder and ext_config for Albert-Park Acu It should give you some idea (listen to replay using F3 for best effect

PS: Any chance you could have a go at the 01_australian_gp21 track for a crowd as when I try it keeps crashing (It works with Albert Park ACU though - Thanks

; Track sounds
[SOUNDBANK_0]
BANK = sfx/murraywalker.bank
GUIDS = sfx/GUIDs.txt

; f1 crowd
[EVENT_0]
ID = murraywalker/MW0
REVERB_RESPONSE = 1
POSITION = 198.48, 7.68, 769.49
DIRECTION = 1, 1, 1
VOLUME = 10
CAMERA_INTERIOR_MULT = 1
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

; f1 crowd
[EVENT_1]
ID = murraywalker/MW0
REVERB_RESPONSE = 0
POSITION = -375.53, 2.16, 205.26
DIRECTION = 1, 1, 1
VOLUME = 5
CAMERA_INTERIOR_MULT = 1
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

; f1 crowd
[EVENT_2]
ID = murraywalker/MW0
REVERB_RESPONSE = 1
POSITION = 66.2, 2.78, 643.43
DIRECTION = 1, 1, 1
VOLUME = 10
CAMERA_INTERIOR_MULT = 1
CAMERA_EXTERIOR_MULT = 3
CAMERA_TRACK_MULT = 3

You're the best :)
 
Good Morning
Any chance of spectators for the ACU version of Istanbul Park ? You work so far is superb and the crowd is needed. Please can you consider doing this.

Regards

Mark
Hi!

It's done, and it works fine.

The only bad thing, and that I'm working on it, is that in the stands on the main straight, the spectators are also above the ceiling, which is rare.

Soon there will be news from Turkey.
 

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