Congrats Reiza on producing a tremendous value for money product.
Has anyone figured out a way to make the AI behave more 'human' when it comes to blue flags? I play mostly looong races with multiple pit stops and without fail there are cars that get lapped etc however the 'to be lapped' cars do not move over and actually make it very difficult for the leaders to pass (AI and human). It can badly effect a race. With previous versions I reduced engine power on the slower cars which improved blue flag passing however these files are now hidden (can't change car reliability as we'll anymore ). The 'courtesy' option in the talent files does next to nothing.
Has anyone got a workaround for this, any help is appreciated as this is proving to be a massive downer for me.
Has anyone figured out a way to make the AI behave more 'human' when it comes to blue flags? I play mostly looong races with multiple pit stops and without fail there are cars that get lapped etc however the 'to be lapped' cars do not move over and actually make it very difficult for the leaders to pass (AI and human). It can badly effect a race. With previous versions I reduced engine power on the slower cars which improved blue flag passing however these files are now hidden (can't change car reliability as we'll anymore ). The 'courtesy' option in the talent files does next to nothing.
Has anyone got a workaround for this, any help is appreciated as this is proving to be a massive downer for me.