Ai Suggestion

I really like where the game is right now and the last few weeks have been the racing I have had in Multiplayer. Great work on the tires. The idea I had was about Ai and the only real solution I could come up with. The bots struggle with braking. They take every turn perfectly in a bot sort of way which is to say they slow down to the maximum speed to take a turn and take the turn. The main issue with why this dont work is because a bot cant trail brake, they can only slow down and then take the turn. I have no idea how to program a bot to to trail brake. However, a simple solution might be to give the bots more powerful brakes to allow them to brake deeper into a turn and give them similar times to humans when going through a corner. It is just an idea.
 
On a different topic. The cars all feel so amazing right now. Its like every car in the game is better than the best cars in other games. The weighty realistic behavior makes it seem like you are driving a real car. You can also feel right where the edge of grip is and it seems to give everyone in MP a higher level of skill and control over their cars so the races have been real strategic in terms of setting up passes. I am wondering and honestly I really hope the game just stays where it is but, if this worked so well could more make it even better? Like I said before, I like where the game is and a part of me thinks changes at this point are likely to make the game go backward.
 
I really like where the game is right now and the last few weeks have been the racing I have had in Multiplayer. Great work on the tires. The idea I had was about Ai and the only real solution I could come up with. The bots struggle with braking. They take every turn perfectly in a bot sort of way which is to say they slow down to the maximum speed to take a turn and take the turn. The main issue with why this dont work is because a bot cant trail brake, they can only slow down and then take the turn. I have no idea how to program a bot to to trail brake. However, a simple solution might be to give the bots more powerful brakes to allow them to brake deeper into a turn and give them similar times to humans when going through a corner. It is just an idea.
I don't think AI braking is such a problem...the main issue with AI as for my opinion that they have big struggles with overtaking each others..AI is good for now in terms of overtaking player's car but they are bad in overtaking others AI... they can overtake only much slower car.. so they actually don't race each other and we see procession racing
 
Ya I have been noticing that the AI seems to put up better races. I guess I was hoping to make a suggestion that might allow the devs to approach some of the AI issues in a non-conventional way.
 
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