Any idea if Kunos are going to add support for this? Unreal Engine is getting this functionality and I understand it does not take a lot of coding to add it to a game.
I think it's due after they implement RayTracing.Any idea if Kunos are going to add support for this? Unreal Engine is getting this functionality and I understand it does not take a lot of coding to add it to a game.
Or was it DLSS, I forgot.I think it's due after they implement RayTracing.
Thanks, I just spotted that. Excellent news.DLSS and FSR coming on the 24th November 2021