Paul Jeffrey
Premium
Use this thread to make a note of your hopes, desires and deepest wishes for the upcoming new Reiza Studios racing simulation!
Definitely agree, a somewhat more drivable wet weather system needs to be in place. I've raced for years and years (non sim), and even if you get caught out on slicks in the rain it's not as punishing in real life as it is in PC2. But obviously it is what it is, that's the road they went down so I'm not bashing anyone, just making an observation. With sim racing there is a level of disconnect. You are driving solely on visual and the feeling through your finger tips. Real life is all that and the feeling through your body, your balance and the feeling by the seat of your pants. Unless you have a motion rig, you don't get that. So by the time you've visually interpreted something it's too late in most cases. Put it this way, in real life in the rain I was good. In Sims in the rain I SUCK!!!defiantly going to buy this.
my wish list
1.robust career championship mode (not just random special events)
2.car list that actually make sense like full gt3\gt4 grid for example (not just random cars that cant race each other)
3.competitive online.
4.good challenging ai that dosent want to kill you but also dosent afraid to overtake you. (also ai that actually works in the rain)
5.dont over do the puddles in the rain like in pcars2 where you go to 0% grip
6.good photo mode like in forza horizon 4
7.somewhat realistic damage model.
It depends on the rain... often people drive sims with thunderstorm levels of rain and they expect the car to drive as if it was just a drizzle.I've raced for years and years (non sim), and even if you get caught out on slicks in the rain it's not as punishing in real life as it is in PC2.
I liked the prize money element from RFactor as well. That was a nice little touch towards a "career".It would be nice to see some emphasis put on Single Player, as suggested above by MarcG. The custom championship tool for AMS is a step in the right direction, but perhaps it would be possible to have it in-game and allow for prize money allocation too. I don't object to being able to select any car from the get-go and go racing on any track available, but IMO it would be nice to have the option of slowly making progress from one car / class to the next. Just to create a sense of achievement.
GTR2 had a really fun driving school / challenge system to which I still go back every now and then because it's just so much fun. If a driving school is off the table resource-wise, maybe have some challenges for the players to try and beat? AC had a number of laptime-based Steam achievements and personally I found those very engaging, perhaps others did too?
Definitely agree, a somewhat more drivable wet weather system needs to be in place. I've raced for years and years (non sim), and even if you get caught out on slicks in the rain it's not as punishing in real life as it is in PC2. But obviously it is what it is, that's the road they went down so I'm not bashing anyone, just making an observation. With sim racing there is a level of disconnect. You are driving solely on visual and the feeling through your finger tips. Real life is all that and the feeling through your body, your balance and the feeling by the seat of your pants. Unless you have a motion rig, you don't get that. So by the time you've visually interpreted something it's too late in most cases. Put it this way, in real life in the rain I was good. In Sims in the rain I SUCK!!!
It depends on the rain... often people drive sims with thunderstorm levels of rain and they expect the car to drive as if it was just a drizzle.
AMATEURS!!!It depends on the rain... often people drive sims with thunderstorm levels of rain and they expect the car to drive as if it was just a drizzle.
+1. I still play Grand Prix 4 solely for that feature. I dont know any other sim with this feature. I enjoy long races (1:30h+) so being able to save them to continue another day is the only way I can finish long races.Saving the race. I still play GTR2 solely for that feature.
rFactor 2 too. You don't even need to save: you can open a replay and start driving from any point.I dont know any other sim with this feature.